m1dpeek

Argentina
On FACEIT since 2026 423 matches tracked 98 matches in 30 days
ELO ▲ 101
2,237
30-day peak: 2,334
Rank SA ▲ 153 places
#3,116
Argentina #608 in Argentina
30 days · prev. #3,269 · best #2,322
Last updated:
Next update possible in 1h 57m

How does m1dpeek play?

Rating 1.20 (from 422 matches) K/R 0.84 ADR 90.3 from 423 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 422 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 30% good 1.10 to 1.29 19% normal 0.90 to 1.09 19% weak 0.75 to 0.89 13% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (373 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Strength
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 32%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 85%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so clearly above the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 58%
AWP share of kills 10%−2 pp · Ø 12% better than 52%
K/D 1.21+0.18 · Ø 1.03 better than 92%
Pistol kills per match 3.1
Zeus kills2 in 423 matches
Knife kills 17 in 423 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.3).

2K rounds 15.6%+2.2 pp · Ø 13.4% better than 91%
3K rounds 5.2%+1.1 pp · Ø 4.1% better than 86%
MVPs per match 2.9+0.6 · Ø 2.3 better than 93%
4Ks and aces 115x 4K, 15 aces in 373 matches

Utility and deaths

Average
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.29).

Utility hit rate 32%−3 pp · Ø 35% better than 27%
Utility damage per round 4.0−0.3 · Ø 4.3 better than 47%
Enemies flashed per round 0.48+0.19 · Ø 0.29 better than 91%
Deaths per round 70%−2 pp · Ø 72% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp, ELO +69
= Stayed the same
Win rate at 51%
▼ Got worse
K/R −0.06, Rating −0.10, ADR −7.2

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Best month: July 2026 with 0.87. Last 3 months: 0.81 (at the start 0.87). Clearly above the average (0.74).

Patterns

From the last 423 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −116 ELO
142 matches · 56% win rate
On Inferno −77 ELO
33 matches · 45% win rate
On Wednesdays −40 ELO, win rate 46%

m1dpeek loses the most ELO on Dust 2: −116 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Inferno
  2. Most kills in a match: 55 · Nuke
  3. Highest rating in a match: 2.88 · Dust 2
  4. Longest win streak: 8 wins in a row · Dust 2
  5. Reached level 10 · Ancient

Maps in detail

from the last 423 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2142
56% better than 69%
0.87 better than 93%
94.1 better than 94%
1.24 better than 94%
56% of 817 duels better than 77%
38% of 92 situations right on the average
Mirage119
48% better than 36%
0.82 better than 83%
87.2 better than 79%
1.16 better than 85%
53% of 627 duels better than 61%
31% of 85 situations better than 30%
Nuke59
58% better than 61%
0.91 better than 92%
93.9 better than 90%
1.29 better than 94%
60% of 284 duels better than 88%
38% of 53 situations right on the average
Anubis33
39% better than 15%
0.87 better than 93%
94.5 better than 94%
1.23 better than 94%
59% of 172 duels better than 88%
26% of 23 situations better than 19%
Inferno33
45% better than 21%
0.78 better than 68%
85.6 better than 70%
1.09 better than 63%
52% of 162 duels right on the average
26% of 19 situations better than 17%
Ancient19
53% better than 60%
0.76 better than 60%
82.4 better than 60%
1.07 better than 66%
53% of 91 duels better than 62%
56% of 16 situations better than 90%
Cache15
53% better than 45%
0.71 better than 40%
76.8 better than 34%
1.04 better than 54%
38% of 89 duels better than 3%
38% of 8 situations right on the average
Vertigo3
67% -
0.68 -
79.4 -
0.96-
33% of 18 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How m1dpeek plays

Across 423 matches m1dpeek averages K/R 0.84 and ADR 90.3; the rating across the 422 rated matches is 1.20. Biggest strength: Rating at 1.20, better than 94% of level 10 · 2,001-2,249 ELO players. Averages 18.4 kills per match with 50% headshots. The strongest map is Nuke with a 58% win rate in 59 matches. In 238 of 422 matches the rating was 1.10 or higher (56%), in 104 it was below 0.90. In 373 matches with detailed stats: 115 4Ks and 15 aces. Best month by rating: August 2026 at 1.25. m1dpeek loses the most ELO on Dust 2 (−116 ELO, win rate 56%). Things go best in match 2 of the day (+96 ELO, win rate 63%). Match no. 2 of the day goes best: 63% win rate, +96 ELO. Improved over the last three months: Headshots +3 pp, ELO +69. Got weaker: K/R −0.06, Rating −0.10, ADR −7.2. Unchanged in recent months: Win rate at 51%. Last 30 days: 98 matches, win rate 52%, net ELO −82.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.