m1cro_ice
Name history of m1cro_ice
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does m1cro_ice play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (85 matches).
Compared with 1,757 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average33% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average0.94 K/D and so slightly below the average (1.01).
Impact
WeaknessExactly 3 kills in 2.1% of rounds and so well below the average (4.0%).
Utility and deaths
AverageDied in 67% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: May 2026 with 0.77. Last 3 months: 0.61 (at the start 0.66). Well below the average (0.73).
Rating, 1.00 is an average match
Best month: May 2026 with 1.15. Last 3 months: 0.88 (at the start 0.95). Well below the average (1.01).
Damage per round (ADR)
Best month: May 2026 with 80.8. Last 3 months: 68.9 (at the start 71.0). Well below the average (79.8).
Share of headshot kills
Best month: June 2026 with 49%. Last 3 months: 47% (at the start 48%). Just below the average (48%).
Matches won (win rate)
Best month: May 2026 with 80%. Last 3 months: 42% (at the start 56%). Well below the average (51%).
Best month: August 2026 with 2,085.
Rounds with first kill
Best month: November 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 42%.
Patterns
From the last 155 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
m1cro_ice loses the most ELO on Mirage: −29 ELO, 46% win rate
Records and milestones
from recorded matches- Longest win streak: 10 wins in a row · Mirage
- Highest rating in a match: 1.87 · Inferno
- Most kills in a match: 32 · Mirage
Maps in detail
from the last 155 matchesCompared with players on the same level who have at least 15 matches on the map.
How m1cro_ice plays
Across 155 matches m1cro_ice averages K/R 0.63 and ADR 69.5; the rating across the 105 rated matches is 0.89. Biggest strength: Deaths per round at just 67% (lower is better), better than 95% of level 9 players. Most room to improve: 3K rounds at 2.1%, better than only 1% of level 9 players. Averages 14.0 kills per match with 48% headshots. The strongest map is Anubis with a 63% win rate in 35 matches. In 24 of 105 matches the rating was 1.10 or higher (23%), in 63 it was below 0.90. In 85 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: May 2026 at 1.15. m1cro_ice loses the most ELO on Mirage (−29 ELO, win rate 46%). Things go best on Dust 2 (+36 ELO, win rate 54%). Match no. 3 of the day goes best: 56% win rate, −38 ELO. Got weaker: K/R −0.05, Rating −0.07, Win rate −14 pp. Unchanged in recent months: ADR at 68.9, Headshots at 47%. Last 30 days: 29 matches, win rate 45%, net ELO −76.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.