m0rgenshte1n

Russia
On FACEIT since 2020 573 matches tracked 210 matches in 30 days
ELO ▲ 399
3,992
30-day peak: 4,177
Rank EU ▲ 103 places
#173
Russia #61 in Russia
30 days · prev. #276 · best #74
Last updated:

How does m0rgenshte1n play?

Rating 1.16 K/R 0.81 ADR 84.7 from 573 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 573 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 31% good 1.10 to 1.29 23% normal 0.90 to 1.09 19% weak 0.75 to 0.89 14% very weak below 0.75 10%
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (503 matches).

3,500+ ELO

Compared with 1,321 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so slightly above the average (54%).

Rounds with first kill 11%−1 pp · Ø 12% better than 40%
Opening duels won 56%+2 pp · Ø 54% better than 61%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 21%+1 pp · Ø 20% better than 36%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 84%

Weapons and aim

Average
Where do the kills come from?

1.22 K/D and so clearly above the average (1.12).

Headshot rate 52%−1 pp · Ø 53% better than 37%
AWP share of kills 14%0 pp · Ø 14% right on the average
K/D 1.22+0.10 · Ø 1.12 better than 69%
Pistol kills per match 2.8
Knife kills 17 in 573 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.4% of rounds and so clearly above the average (14.3%).

2K rounds 15.4%+1.1 pp · Ø 14.3% better than 69%
3K rounds 4.7%−0.1 pp · Ø 4.8% better than 48%
MVPs per match 2.50.0 · Ø 2.5 right on the average
4Ks and aces 99x 4K, 6 aces in 503 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (70%). Lower is better.

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 4.00.0 · Ø 4.0 right on the average
Enemies flashed per round 0.26−0.08 · Ø 0.34 better than 21%
Deaths per round 66%−4 pp · Ø 70% better than 81%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Headshots +7 pp, Win rate +4 pp, ELO +669
= Stayed the same
K/R at 0.79, Rating at 1.14, ADR at 83.7
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: July 2026 with 0.82. Last 3 months: 0.79 (at the start 0.82). Right on the average (0.79).

Patterns

From the last 573 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −143 ELO
77 matches · 49% win rate
On Anubis −118 ELO
71 matches · 55% win rate
On Sundays −270 ELO, win rate 47%

m0rgenshte1n loses the most ELO in match 2 of the day: −143 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Mirage
  2. Recorded match no. 500 · Dust 2
  3. Longest win streak: 10 wins in a row · Dust 2
  4. Highest rating in a match: 2.32 · Inferno

Maps in detail

from the last 573 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage232
52% better than 26%
0.81 better than 53%
83.9 better than 36%
1.15 better than 57%
55% of 950 duels right on the average
38% of 170 situations better than 44%
Ancient90
57% better than 45%
0.83 better than 67%
87.6 better than 59%
1.19 better than 73%
60% of 367 duels better than 81%
35% of 55 situations better than 39%
Dust 286
58% right on the average
0.78 better than 41%
83.1 better than 36%
1.14 right on the average
53% of 344 duels better than 38%
31% of 51 situations better than 27%
Nuke75
51% better than 38%
0.81 better than 72%
85.4 better than 67%
1.14 better than 76%
57% of 313 duels better than 76%
33% of 45 situations better than 36%
Anubis71
55% better than 44%
0.80 better than 54%
84.2 better than 43%
1.16 better than 62%
58% of 311 duels better than 71%
43% of 46 situations better than 59%
Cache15
67% -
0.81 -
86.8 -
1.21-
52% of 75 duels -
46% of 13 situations -
Inferno4
50% -
0.78 -
86.1 -
1.33-
36% of 14 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How m0rgenshte1n plays

Across 573 matches m0rgenshte1n averages K/R 0.81, ADR 84.7 and a rating of 1.16. Biggest strength: Deaths per round at just 66% (lower is better), better than 81% of level 10 · 3,500+ ELO players. Averages 17.6 kills per match with 52% headshots. The strongest map is Cache with a 67% win rate in 15 matches. In 327 of 573 matches the rating was 1.10 or higher (57%), in 137 it was below 0.90. In 503 matches with detailed stats: 99 4Ks and 6 aces. Best month by rating: July 2026 at 1.19. m0rgenshte1n loses the most ELO in match 2 of the day (−143 ELO, win rate 49%). Things go best on Mirage (+364 ELO, win rate 52%). Improved over the last three months: Headshots +7 pp, Win rate +4 pp, ELO +669. Unchanged in recent months: K/R at 0.79, Rating at 1.14, ADR at 83.7. Last 30 days: 210 matches, win rate 55%, net ELO +546.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.