m0ggesy333

Iceland
On FACEIT since 2023 319 matches tracked 66 matches in 30 days
ELO ▲ 11
3,019
30-day peak: 3,056
Rank EU ▼ 1,921 places
#7,961
Iceland #38 in Iceland
30 days · prev. #6,040 · best #4,650
Last updated:
Next update possible in 15m 15s

How does m0ggesy333 play?

Rating 1.11 K/R 0.81 ADR 86.5 from 319 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 319 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 26% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 15%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (224 matches).

3,000-3,499 ELO

Compared with 7,342 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 31%−10 pp · Ø 41% better than 12%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 12%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (53%).

Headshot rate 62%+9 pp · Ø 53% better than 93%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 1.09+0.04 · Ø 1.05 better than 53%
Pistol kills per match 3.2
Knife kills 26 in 319 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so clearly above the average (2.4).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 63%
3K rounds 4.5%+0.3 pp · Ø 4.2% better than 57%
MVPs per match 2.6+0.2 · Ø 2.4 better than 68%
4Ks and aces 49x 4K, 6 aces in 224 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 37%+3 pp · Ø 34% better than 75%
Utility damage per round 5.0+1.1 · Ø 3.9 better than 82%
Enemies flashed per round 0.43+0.11 · Ø 0.32 better than 80%
Deaths per round 74%+3 pp · Ø 71% better than 11%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +558
= Stayed the same
Headshots at 62%, Win rate at 53%
▼ Got worse
K/R −0.09, Rating −0.14, ADR −7.0

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: July 2026 with 0.87. Last 3 months: 0.78 (at the start 0.87). Slightly above the average (0.74).

Patterns

From the last 319 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −103 ELO
46 matches · 43% win rate
On Mirage −81 ELO
105 matches · 44% win rate
Between 12:00 and 18:00 −106 ELO, win rate 47%
On Wednesdays −50 ELO, win rate 44%

m0ggesy333 loses the most ELO in match 3 of the day: −103 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Highest rating in a match: 2.79 · Ancient
  3. Most kills in a match: 40 · Nuke

Maps in detail

from the last 319 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage105
44% better than 11%
0.80 better than 68%
86.9 better than 73%
1.08 better than 55%
52% of 559 duels better than 46%
32% of 37 situations better than 28%
Ancient82
65% better than 81%
0.83 better than 80%
88.6 better than 79%
1.15 better than 77%
55% of 492 duels better than 66%
26% of 31 situations better than 20%
Anubis56
59% better than 62%
0.78 better than 62%
84.6 better than 65%
1.08 better than 55%
51% of 284 duels better than 41%
36% of 28 situations better than 44%
Nuke49
51% better than 29%
0.83 better than 74%
86.9 better than 70%
1.14 better than 66%
52% of 268 duels better than 41%
41% of 34 situations better than 55%
Dust 214
36% -
0.74 -
77.0 -
0.99-
46% of 72 duels -
33% of 6 situations -
Inferno10
50% -
0.78 -
86.7 -
1.12-
59% of 44 duels -
50% of 2 situations -
Cache3
33% -
0.90 -
92.8 -
1.20-
53% of 17 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How m0ggesy333 plays

Across 319 matches m0ggesy333 averages K/R 0.81, ADR 86.5 and a rating of 1.11. Biggest strength: Headshot rate at 62%, better than 93% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 11% of level 10 · 3,000-3,499 ELO players. Averages 17.8 kills per match with 62% headshots. The strongest map is Ancient with a 65% win rate in 82 matches. In 152 of 319 matches the rating was 1.10 or higher (48%), in 93 it was below 0.90. In 224 matches with detailed stats: 49 4Ks and 6 aces. Best month by rating: July 2026 at 1.21. m0ggesy333 loses the most ELO in match 3 of the day (−103 ELO, win rate 43%). Things go best from match 5 of the day (+116 ELO, win rate 58%). From match no. 5 of the day on, things go best: 58% win rate, +116 ELO. Improved over the last three months: ELO +558. Got weaker: K/R −0.09, Rating −0.14, ADR −7.0. Unchanged in recent months: Headshots at 62%, Win rate at 53%. Last 30 days: 66 matches, win rate 52%, net ELO +56.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.