m00ntiq

Belarus
On FACEIT since 2014 258 matches tracked 47 matches in 30 days
ELO ▼ 144
3,039
30-day peak: 3,183
Rank EU ▼ 4,317 places
#7,622
Belarus #197 in Belarus
30 days · prev. #3,305 · best #3,305
Last updated:

How does m00ntiq play?

Rating 1.23 (from 218 matches) K/R 0.88 ADR 93.1 from 258 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 218 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 34% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 8% very weak below 0.75 10%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (178 matches).

3,000-3,499 ELO

Compared with 7,533 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 88%
Opening duels won 56%+4 pp · Ø 52% better than 76%

Clutch

Strength
Last one alive

2.2 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 42%+2 pp · Ø 40% better than 66%
Clutch 1v2 won 27%+7 pp · Ø 20% better than 81%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 93%

Weapons and aim

Average
Where do the kills come from?

1.26 K/D and so well above the average (1.05).

Headshot rate 51%−2 pp · Ø 53% better than 39%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.26+0.21 · Ø 1.05 better than 90%
Pistol kills per match 3.2
Knife kills 38 in 258 matches

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.4).

2K rounds 15.8%+2.3 pp · Ø 13.5% better than 89%
3K rounds 5.6%+1.4 pp · Ø 4.2% better than 89%
MVPs per match 3.0+0.6 · Ø 2.4 better than 91%
4Ks and aces 61x 4K, 7 aces in 178 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.32).

Utility hit rate 37%+3 pp · Ø 34% better than 75%
Utility damage per round 4.2+0.4 · Ø 3.8 better than 62%
Enemies flashed per round 0.42+0.10 · Ø 0.32 better than 79%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.88, Rating at 1.24, ADR at 93.0, ELO at 3,039
▼ Got worse
Headshots −3 pp, Win rate −4 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOctNov

Best month: September 2026 with 0.90. Last 3 months: 0.88 (at the start 0.89). Well above the average (0.75).

Patterns

From the last 258 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −84 ELO
62 matches · 48% win rate
On Ancient −56 ELO
82 matches · 51% win rate
Between 18:00 and 24:00 −149 ELO, win rate 46%
On Mondays −103 ELO, win rate 33%

m00ntiq loses the most ELO in match 2 of the day: −84 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Highest rating in a match: 2.61 · Inferno
  3. Longest win streak: 8 wins in a row · Inferno
  4. Most kills in a match: 45 · Ancient

Maps in detail

from the last 258 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient82
51% better than 36%
0.89 better than 93%
93.7 better than 92%
1.26 better than 94%
54% of 330 duels better than 59%
31% of 54 situations better than 30%
Anubis61
61% better than 69%
0.88 better than 92%
94.0 better than 94%
1.24 better than 91%
57% of 293 duels better than 75%
47% of 36 situations better than 72%
Inferno37
57% better than 38%
0.97 better than 94%
99.3 better than 90%
1.39 better than 92%
64% of 151 duels better than 85%
53% of 17 situations better than 79%
Dust 224
58% better than 62%
0.85 better than 84%
87.3 better than 74%
1.19 better than 81%
53% of 111 duels right on the average
45% of 11 situations better than 67%
Mirage23
48% better than 22%
0.80 better than 69%
91.1 better than 87%
1.02 better than 35%
54% of 98 duels better than 60%
67% of 9 situations better than 98%
Cache18
39% better than 3%
0.77 better than 40%
86.0 better than 56%
1.07 better than 34%
56% of 93 duels better than 58%
33% of 12 situations better than 34%
Nuke12
58% -
0.92 -
91.5 -
1.34-
52% of 46 duels -
50% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How m00ntiq plays

Across 258 matches m00ntiq averages K/R 0.88 and ADR 93.1; the rating across the 218 rated matches is 1.23. Biggest strength: Damage per round (ADR) at 93.1, better than 93% of level 10 · 3,000-3,499 ELO players. Averages 19.4 kills per match with 51% headshots. The strongest map is Anubis with a 61% win rate in 61 matches. In 136 of 218 matches the rating was 1.10 or higher (62%), in 39 it was below 0.90. In 178 matches with detailed stats: 61 4Ks and 7 aces. Best month by rating: June 2026 at 1.27. m00ntiq loses the most ELO in match 2 of the day (−84 ELO, win rate 48%). Things go best from match 5 of the day (+55 ELO, win rate 62%). From match no. 5 of the day on, things go best: 62% win rate, +55 ELO. Got weaker: Headshots −3 pp, Win rate −4 pp. Unchanged in recent months: K/R at 0.88, Rating at 1.24, ADR at 93.0, ELO at 3,039. Last 30 days: 47 matches, win rate 45%, net ELO −116.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.