ly10_
How does ly10_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (268 matches).
Compared with 1,689 players in this group, each player over up to their last 100 matches.
Opening
Average51% of opening duels won and so right on the average (51%).
Clutch
Average29% of 1v1s won and so well below the average (40%).
Weapons and aim
Average56% headshots and so well above the average (49%).
Impact
AverageExactly 2 kills in 14.1% of rounds and so slightly above the average (13.3%).
Utility and deaths
AverageDied in 73% of rounds and so slightly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.76. Last 3 months: 0.74 (at the start 0.69). Just above the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.04. Last 3 months: 1.02 (at the start 0.96). Right on the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 83.1. Last 3 months: 81.5 (at the start 77.3). Just above the average (80.0).
Share of headshot kills
Best month: July 2026 with 59%. Last 3 months: 55% (at the start 59%). Well above the average (49%).
Matches won (win rate)
Best month: October 2026 with 51%. Last 3 months: 49% (at the start 45%). Clearly below the average (52%).
Best month: September 2026 with 2,205. Last 3 months: 1,996 (at the start 1,874).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 36%.
Patterns
From the last 335 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ly10_ loses the most ELO in match 2 of the day: −95 ELO, 32% win rate
Records and milestones
from recorded matches- Most kills in a match: 35 · Mirage
- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 2.05 · Mirage
Maps in detail
from the last 335 matchesCompared with players on the same level who have at least 15 matches on the map.
How ly10_ plays
Across 335 matches ly10_ averages K/R 0.73 and ADR 80.6; the rating across the 334 rated matches is 1.01. Biggest strength: Headshot rate at 56%, better than 87% of level 9 players. Most room to improve: Clutch 1v1 won at 29%, better than only 10% of level 9 players. Averages 16.2 kills per match with 56% headshots. The strongest map is Ancient with a 54% win rate in 61 matches. In 116 of 334 matches the rating was 1.10 or higher (35%), in 122 it was below 0.90. In 268 matches with detailed stats: 36 4Ks and 3 aces. Best month by rating: October 2026 at 1.04. ly10_ loses the most ELO in match 2 of the day (−95 ELO, win rate 32%). Things go best on Ancient (+100 ELO, win rate 54%). Match no. 3 of the day goes best: 59% win rate, +71 ELO. Improved over the last three months: K/R +0.05, Rating +0.06, ADR +4.2, Win rate +4 pp, ELO +122. Got weaker: Headshots −4 pp. Last 30 days: 105 matches, win rate 50%, net ELO +153.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.