lustig666

Azerbaijan
On FACEIT since 2020 274 matches tracked 117 matches in 30 days
ELO ▼ 86
2,630
30-day peak: 2,841
Rank EU
#35,123
Azerbaijan #72 in Azerbaijan
Last updated:

How does lustig666 play?

Rating 1.09 K/R 0.77 ADR 79.9 from 274 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 274 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 23% normal 0.90 to 1.09 26% weak 0.75 to 0.89 13% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
Multi-killsHeadshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (267 matches).

2,500-2,749 ELO

Compared with 2,617 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 53%+1 pp · Ø 52% better than 59%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 29%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 72%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 74%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (51%).

Headshot rate 59%+8 pp · Ø 51% better than 91%
AWP share of kills 15%+3 pp · Ø 12% better than 72%
K/D 1.09+0.04 · Ø 1.05 better than 61%
Pistol kills per match 3.3
Knife kills 6 in 274 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.2%).

2K rounds 13.5%−0.1 pp · Ø 13.6% better than 44%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 69%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 59x 4K, 10 aces in 267 matches

Utility and deaths

Average
Nades, flashes and deaths

2.4 utility damage per round and so well below the average (4.1).

Utility hit rate 31%−3 pp · Ø 34% better than 25%
Utility damage per round 2.4−1.7 · Ø 4.1 better than 8%
Enemies flashed per round 0.31+0.01 · Ø 0.30 better than 54%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether lustig666 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 267 matches from the last 3 months and 7 before.

Kills per round (K/R)

0.77
AprMayJunJulAugSepOctNov

Best month: September 2026 with 0.83.

Patterns

From the last 274 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −107 ELO
58 matches · 47% win rate
On Anubis −95 ELO
47 matches · 43% win rate
Between 6:00 and 12:00 −32 ELO, win rate 45%
On Thursdays −61 ELO, win rate 38%

lustig666 loses the most ELO in match 1 of the day: −107 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Most kills in a match: 39 · Ancient
  3. Longest win streak: 7 wins in a row · Inferno
  4. Highest rating in a match: 2.36 · Anubis

Maps in detail

from the last 274 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage61
61% better than 82%
0.76 better than 56%
79.4 better than 40%
1.07 better than 60%
55% of 312 duels better than 69%
31% of 26 situations better than 28%
Dust 250
56% better than 63%
0.80 better than 72%
82.0 better than 52%
1.13 better than 72%
51% of 246 duels better than 46%
28% of 25 situations better than 22%
Anubis47
43% better than 17%
0.78 better than 64%
78.6 better than 33%
1.10 better than 65%
53% of 225 duels better than 58%
24% of 29 situations better than 15%
Ancient46
48% better than 30%
0.74 better than 43%
78.5 better than 30%
1.04 better than 47%
46% of 191 duels better than 17%
38% of 37 situations right on the average
Cache24
58% -
0.78 -
78.7 -
1.10-
57% of 98 duels -
59% of 17 situations -
Nuke23
48% better than 30%
0.78 better than 61%
82.8 better than 54%
1.09 better than 63%
58% of 129 duels better than 79%
38% of 13 situations better than 48%
Inferno22
59% better than 59%
0.78 better than 53%
78.9 better than 28%
1.14 better than 60%
58% of 105 duels better than 71%
38% of 8 situations better than 55%

Compared with players on the same level who have at least 15 matches on the map.

How lustig666 plays

Across 274 matches lustig666 averages K/R 0.77, ADR 79.9 and a rating of 1.09. Biggest strength: Headshot rate at 59%, better than 91% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 2.4, better than only 8% of level 10 · 2,500-2,749 ELO players. Averages 17.0 kills per match with 59% headshots. The strongest map is Mirage with a 61% win rate in 61 matches. In 127 of 274 matches the rating was 1.10 or higher (46%), in 77 it was below 0.90. In 267 matches with detailed stats: 59 4Ks and 10 aces. Best month by rating: September 2026 at 1.18. lustig666 loses the most ELO in match 1 of the day (−107 ELO, win rate 47%). Things go best on Dust 2 (+55 ELO, win rate 56%). From match no. 5 of the day on, things go best: 60% win rate, −41 ELO. Last 30 days: 117 matches, win rate 46%, net ELO −185.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.