lukcerstrix

Czech Republic
On FACEIT since 2020 268 matches tracked 74 matches in 30 days
ELO ▼ 223
2,051
30-day peak: 2,274
Rank EU
#244,537
Czech Republic #1,852 in Czech Republic
Last updated:

How does lukcerstrix play?

Rating 1.07 (from 245 matches) K/R 0.77 ADR 85.3 from 268 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 245 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 21% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (225 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 53%+2 pp · Ø 51% better than 65%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 34%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 39%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (49%).

Headshot rate 46%−3 pp · Ø 49% better than 31%
AWP share of kills 25%+14 pp · Ø 11% better than 92%
K/D 1.05+0.02 · Ø 1.03 better than 57%
Pistol kills per match 3.8
Knife kills 3 in 268 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.1%).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 59%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 81%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 49x 4K, 2 aces in 225 matches

Utility and deaths

Average
Nades, flashes and deaths

0.41 enemies flashed per round and so well above the average (0.28).

Utility hit rate 36%+1 pp · Ø 35% better than 57%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 60%
Enemies flashed per round 0.41+0.13 · Ø 0.28 better than 82%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +4 pp
= Stayed the same
K/R at 0.76, ADR at 84.1
▼ Got worse
Rating −0.07, Headshots −4 pp, ELO −90

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: September 2026 with 0.81. Last 3 months: 0.76 (at the start 0.78). Just above the average (0.74).

Patterns

From the last 268 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −97 ELO
69 matches · 49% win rate
In match 4 of the day −37 ELO
33 matches · 42% win rate
Between 18:00 and 24:00 −150 ELO, win rate 39%
On Sundays −90 ELO, win rate 29%

lukcerstrix loses the most ELO on Mirage: −97 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Inferno
  2. Longest win streak: 11 wins in a row · Dust 2
  3. Highest rating in a match: 2.46 · Dust 2
  4. Reached level 10 · Inferno
  5. Most kills in a match: 39 · Nuke

Maps in detail

from the last 268 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage69
49% better than 41%
0.79 better than 74%
86.4 better than 77%
1.12 better than 79%
57% of 383 duels better than 82%
29% of 31 situations better than 23%
Dust 266
52% right on the average
0.81 better than 79%
88.4 better than 80%
1.13 better than 77%
64% of 340 duels better than 96%
49% of 39 situations better than 78%
Ancient38
45% better than 28%
0.74 right on the average
83.4 better than 61%
0.99 better than 35%
43% of 190 duels better than 10%
41% of 22 situations better than 60%
Anubis38
50% better than 46%
0.75 better than 54%
82.5 better than 58%
1.05 better than 55%
44% of 196 duels better than 12%
23% of 22 situations better than 14%
Inferno35
46% better than 27%
0.77 better than 57%
87.0 better than 68%
1.06 right on the average
55% of 190 duels better than 62%
40% of 15 situations better than 53%
Cache11
36% -
0.71 -
77.6 -
0.99-
40% of 55 duels -
43% of 7 situations -
Nuke9
33% -
0.71 -
77.6 -
0.92-
40% of 53 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How lukcerstrix plays

Across 268 matches lukcerstrix averages K/R 0.77 and ADR 85.3; the rating across the 245 rated matches is 1.07. Biggest strength: Rounds with first kill at 14%, better than 92% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 46% headshots. The strongest map is Dust 2 with a 52% win rate in 66 matches. In 103 of 245 matches the rating was 1.10 or higher (42%), in 94 it was below 0.90. In 225 matches with detailed stats: 49 4Ks and 2 aces. Best month by rating: August 2026 at 1.10. lukcerstrix loses the most ELO on Mirage (−97 ELO, win rate 49%). Things go best on Ancient (+31 ELO, win rate 45%). Match no. 2 of the day goes best: 52% win rate, +30 ELO. Improved over the last three months: Win rate +4 pp. Got weaker: Rating −0.07, Headshots −4 pp, ELO −90. Unchanged in recent months: K/R at 0.76, ADR at 84.1. Last 30 days: 74 matches, win rate 46%, net ELO −150.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.