lpp-user50
Name history of lpp-user50
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does lpp-user50 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (77 matches).
Compared with 2,167 players in this group, each player over up to their last 100 matches.
Opening
Average43% of opening duels won and so well below the average (51%).
Clutch
Average1.2 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.94 K/D and so slightly below the average (1.03).
Impact
Average2.2 MVPs per match and so slightly below the average (2.3).
Utility and deaths
Average29% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.78. Last 3 months: 0.69 (at the start 0.77). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 0.95. Last 3 months: 0.94 (at the start 1.36). Clearly below the average (1.03).
Damage per round (ADR)
Best month: June 2026 with 85.1. Last 3 months: 75.3 (at the start 82.2). Clearly below the average (80.7).
Share of headshot kills
Best month: September 2026 with 47%. Last 3 months: 46% (at the start 39%). Clearly below the average (49%).
Matches won (win rate)
Best month: October 2026 with 80%. Last 3 months: 55% (at the start 64%). Clearly above the average (51%).
Best month: November 2026 with 2,070. Last 3 months: 2,070 (at the start 1,796).
Rounds with first kill
Best month: November 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 35%.
Patterns
From the last 99 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
lpp-user50 loses the most ELO in match 1 of the day: +84 ELO, 50% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.02 · Mirage
- Reached level 10 · Anubis
- Longest win streak: 12 wins in a row · Mirage
- Most kills in a match: 37 · Dust 2
Maps in detail
from the last 99 matchesCompared with players on the same level who have at least 15 matches on the map.
How lpp-user50 plays
Across 99 matches lpp-user50 averages K/R 0.70 and ADR 76.9; the rating across the 78 rated matches is 0.95. Most room to improve: Opening duels won at 43%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 44% headshots. The strongest map is Ancient with a 73% win rate in 15 matches. In 18 of 78 matches the rating was 1.10 or higher (23%), in 33 it was below 0.90. In 77 matches with detailed stats: 9 4Ks and 2 aces. Best month by rating: September 2026 at 0.95. lpp-user50 loses the most ELO in match 1 of the day (+84 ELO, win rate 50%). Things go best in match 2 of the day (+89 ELO, win rate 68%). Match no. 2 of the day goes best: 68% win rate, +89 ELO. Improved over the last three months: Headshots +7 pp, ELO +274. Got weaker: K/R −0.08, Rating −0.42, ADR −6.9, Win rate −9 pp. Last 30 days: 35 matches, win rate 69%, net ELO +141.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.