lovely66

CA
On FACEIT since 2022 117 matches tracked 55 matches in 30 days
ELO ▲ 303
3,130
30-day peak: 3,159
Rank EU ▲ 1,331 places
#4,536
CA #6 in CA
30 days · prev. #5,867 · best #4,378
Last updated:

How does lovely66 play?

Rating 1.00 K/R 0.69 ADR 77.5 from 117 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 117 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 12% normal 0.90 to 1.09 31% weak 0.75 to 0.89 16% very weak below 0.75 21%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 6,716 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 12%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Strength
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 80%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 85%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 63%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so clearly below the average (53%).

Headshot rate 48%−5 pp · Ø 53% better than 23%
AWP share of kills 6%−6 pp · Ø 12% better than 37%
K/D 1.03−0.02 · Ø 1.05 better than 31%
Pistol kills per match 2.6
Zeus kills1 in 117 matches
Knife kills 5 in 117 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so well below the average (4.2%).

2K rounds 12.6%−1.0 pp · Ø 13.6% better than 20%
3K rounds 3.1%−1.1 pp · Ø 4.2% better than 7%
MVPs per match 2.2−0.2 · Ø 2.4 better than 24%
4Ks and aces 16x 4K, 0 aces in 117 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 30%−4 pp · Ø 34% better than 23%
Utility damage per round 4.3+0.5 · Ø 3.8 better than 64%
Enemies flashed per round 0.33+0.01 · Ø 0.32 better than 53%
Deaths per round 67%−4 pp · Ø 71% better than 84%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether lovely66 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 117 matches, all from the last 3 months.

Kills per round (K/R)

0.70
AugSepOct

Best month: August 2026 with 0.74.

Patterns

From the last 117 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −58 ELO
25 matches · 52% win rate
On Mirage −15 ELO
53 matches · 55% win rate
Between 12:00 and 18:00 −66 ELO, win rate 51%

lovely66 loses the most ELO in match 1 of the day: −58 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.15 · Anubis
  2. Longest win streak: 10 wins in a row · Anubis
  3. Most kills in a match: 40 · Inferno

Maps in detail

from the last 117 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage53
55% right on the average
0.70 better than 22%
78.9 better than 32%
1.01 better than 30%
52% of 162 duels better than 46%
46% of 24 situations better than 73%
Anubis21
76% better than 97%
0.77 better than 57%
89.4 better than 84%
1.12 better than 68%
64% of 80 duels better than 95%
67% of 9 situations better than 96%
Nuke18
44% better than 11%
0.64 better than 4%
68.1 better than 2%
0.91 better than 5%
48% of 50 duels better than 21%
36% of 11 situations better than 40%
Ancient13
62% -
0.61 -
70.9 -
0.91-
42% of 55 duels -
30% of 10 situations -
Inferno5
80% -
0.84 -
87.5 -
1.21-
50% of 24 duels -
40% of 5 situations -
Cache3
67% -
0.49 -
52.6 -
0.73-
50% of 12 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How lovely66 plays

Across 117 matches lovely66 averages K/R 0.69, ADR 77.5 and a rating of 1.00. Biggest strength: Deaths per round at just 67% (lower is better), better than 84% of level 10 · 3,000-3,499 ELO players. Most room to improve: 3K rounds at 3.1%, better than only 7% of level 10 · 3,000-3,499 ELO players. Averages 14.9 kills per match with 48% headshots. The strongest map is Anubis with a 76% win rate in 21 matches. In 38 of 117 matches the rating was 1.10 or higher (32%), in 43 it was below 0.90. In 117 matches with detailed stats: 16 4Ks and 0 aces. Best month by rating: August 2026 at 1.09. lovely66 loses the most ELO in match 1 of the day (−58 ELO, win rate 52%). Last 30 days: 55 matches, win rate 56%, net ELO −89.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.