loutab4ik_

Russia
On FACEIT since 2019 387 matches tracked 176 matches in 30 days
ELO ▼ 320
2,315
30-day peak: 2,667
Rank EU
#98,045
Russia #27,860 in Russia
Last updated:

How does loutab4ik_ play?

Rating 1.08 K/R 0.78 ADR 84.2 from 387 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 387 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 22% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
ClutcherEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (307 matches).

2,250-2,499 ELO

Compared with 2,327 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 53%+2 pp · Ø 51% better than 61%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 72%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 76%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 28%
AWP share of kills 16%+4 pp · Ø 12% better than 74%
K/D 1.08+0.04 · Ø 1.04 better than 63%
Pistol kills per match 3.3
Zeus kills1 in 387 matches
Knife kills 9 in 387 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.2%).

2K rounds 14.5%+1.0 pp · Ø 13.5% better than 71%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 76%
MVPs per match 2.5+0.1 · Ø 2.4 better than 66%
4Ks and aces 48x 4K, 7 aces in 307 matches

Utility and deaths

Average
Nades, flashes and deaths

0.33 enemies flashed per round and so well above the average (0.30).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.0−0.2 · Ø 4.2 better than 47%
Enemies flashed per round 0.33+0.03 · Ø 0.30 better than 64%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Rating +0.05
= Stayed the same
K/R at 0.78, ADR at 83.8
▼ Got worse
Headshots −3 pp, Win rate −3 pp, ELO −257

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: September 2026 with 0.81. Last 3 months: 0.78 (at the start 0.75). Slightly above the average (0.74).

Patterns

From the last 387 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −84 ELO
92 matches · 48% win rate
On Inferno −30 ELO
47 matches · 62% win rate
Between 6:00 and 12:00 −24 ELO, win rate 43%
On Thursdays +30 ELO, win rate 44%

loutab4ik_ loses the most ELO on Dust 2: −84 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.47 · Ancient
  2. Recorded match no. 250 · Dust 2
  3. Longest win streak: 8 wins in a row · Mirage
  4. Most kills in a match: 46 · Cache

Maps in detail

from the last 387 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient98
56% better than 60%
0.82 better than 79%
89.5 better than 82%
1.11 better than 72%
53% of 586 duels better than 56%
43% of 56 situations better than 64%
Dust 292
48% better than 36%
0.75 right on the average
81.1 better than 48%
1.03 better than 45%
54% of 443 duels better than 65%
36% of 61 situations better than 44%
Mirage70
53% better than 55%
0.80 better than 72%
82.9 better than 58%
1.12 better than 74%
53% of 337 duels better than 57%
42% of 59 situations better than 61%
Inferno47
62% better than 74%
0.70 better than 28%
80.6 better than 41%
1.01 better than 32%
55% of 239 duels better than 58%
50% of 30 situations better than 79%
Anubis46
41% better than 19%
0.78 better than 65%
84.9 better than 68%
1.09 better than 66%
48% of 266 duels better than 30%
44% of 27 situations better than 64%
Nuke18
56% right on the average
0.80 better than 68%
85.3 better than 67%
1.14 better than 73%
53% of 112 duels better than 55%
46% of 13 situations better than 73%
Cache16
31% -
0.78 -
82.7 -
1.08-
52% of 116 duels -
57% of 14 situations -

Compared with players on the same level who have at least 15 matches on the map.

How loutab4ik_ plays

Across 387 matches loutab4ik_ averages K/R 0.78, ADR 84.2 and a rating of 1.08. Biggest strength: Rounds with first kill at 13%, better than 83% of level 10 · 2,250-2,499 ELO players. Averages 17.5 kills per match with 46% headshots. The strongest map is Inferno with a 62% win rate in 47 matches. In 178 of 387 matches the rating was 1.10 or higher (46%), in 115 it was below 0.90. In 307 matches with detailed stats: 48 4Ks and 7 aces. Best month by rating: September 2026 at 1.12. loutab4ik_ loses the most ELO on Dust 2 (−84 ELO, win rate 48%). Things go best on Ancient (+72 ELO, win rate 56%). Match no. 2 of the day goes best: 63% win rate, −54 ELO. Improved over the last three months: Rating +0.05. Got weaker: Headshots −3 pp, Win rate −3 pp, ELO −257. Unchanged in recent months: K/R at 0.78, ADR at 83.8. Last 30 days: 176 matches, win rate 49%, net ELO −183.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.