lordpiska228

Russia
On FACEIT since 2025 158 matches tracked 41 matches in 30 days
ELO ▲ 104
2,144
30-day peak: 2,198
Rank EU
#164,785
Russia #46,291 in Russia
Last updated:

How does lordpiska228 play?

Rating 0.97 K/R 0.71 ADR 81.9 from 158 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 158 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 13% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 31%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (149 matches).

2,001-2,249 ELO

Compared with 2,003 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 46%−5 pp · Ø 51% better than 14%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 43%
AWP share of kills 14%+3 pp · Ø 11% better than 70%
K/D 0.95−0.08 · Ø 1.03 better than 22%
Pistol kills per match 2.3
Zeus kills1 in 158 matches
Knife kills 1 in 158 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so clearly below the average (13.4%).

2K rounds 12.4%−1.0 pp · Ø 13.4% better than 26%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 35%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 31x 4K, 1 ace in 149 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 39%+4 pp · Ø 35% better than 76%
Utility damage per round 4.1−0.2 · Ø 4.3 better than 50%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 51%
Deaths per round 74%+2 pp · Ø 72% better than 22%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +247
= Stayed the same
Headshots at 48%, Win rate at 47%
▼ Got worse
K/R −0.12, Rating −0.15, ADR −10.2

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.68
JunJulAugSepOctNov

Best month: August 2026 with 0.80. Last 3 months: 0.69 (at the start 0.81). Clearly below the average (0.74).

Patterns

From the last 158 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −52 ELO
25 matches · 36% win rate
On Mirage −32 ELO
44 matches · 43% win rate
Between 12:00 and 18:00 −26 ELO, win rate 42%
On Thursdays −25 ELO, win rate 25%

lordpiska228 loses the most ELO in match 3 of the day: −52 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Mirage
  2. Recorded match no. 100 · Dust 2
  3. Reached level 10 · Ancient
  4. Longest win streak: 8 wins in a row · Ancient
  5. Highest rating in a match: 3.27 · Ancient

Maps in detail

from the last 158 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
43% better than 21%
0.70 better than 34%
83.7 better than 67%
0.94 better than 23%
47% of 193 duels better than 28%
42% of 26 situations better than 62%
Ancient36
58% better than 74%
0.76 better than 60%
84.1 better than 68%
1.06 better than 63%
48% of 150 duels better than 31%
42% of 19 situations better than 60%
Anubis24
54% better than 62%
0.63 better than 6%
74.9 better than 22%
0.88 better than 7%
53% of 76 duels better than 62%
39% of 23 situations better than 53%
Dust 224
29% better than 2%
0.66 better than 15%
78.0 better than 37%
0.92 better than 16%
46% of 110 duels better than 24%
31% of 13 situations better than 30%
Cache13
31% -
0.77 -
86.8 -
1.04-
50% of 56 duels -
60% of 5 situations -
Inferno9
67% -
0.63 -
76.4 -
0.92-
36% of 33 duels -
50% of 4 situations -
Nuke8
50% -
0.80 -
93.0 -
1.14-
42% of 43 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How lordpiska228 plays

Across 158 matches lordpiska228 averages K/R 0.71, ADR 81.9 and a rating of 0.97. Biggest strength: Clutch 1v1 won at 44%, better than 79% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 46%, better than only 14% of level 10 · 2,001-2,249 ELO players. Averages 15.2 kills per match with 48% headshots. The strongest map is Ancient with a 58% win rate in 36 matches. In 53 of 158 matches the rating was 1.10 or higher (34%), in 72 it was below 0.90. In 149 matches with detailed stats: 31 4Ks and 1 ace. Best month by rating: July 2026 at 1.10. lordpiska228 loses the most ELO in match 3 of the day (−52 ELO, win rate 36%). Things go best on Ancient (+55 ELO, win rate 58%). From match no. 5 of the day on, things go best: 62% win rate, +8 ELO. Improved over the last three months: ELO +247. Got weaker: K/R −0.12, Rating −0.15, ADR −10.2. Unchanged in recent months: Headshots at 48%, Win rate at 47%. Last 30 days: 41 matches, win rate 39%, net ELO +9.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.