loozz-
How does loozz- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).
Compared with 2,300 players in this group, each player over up to their last 100 matches.
Opening
Strength63% of opening duels won and so well above the average (51%).
Clutch
Average35% of 1v1s won and so slightly below the average (39%).
Weapons and aim
Average41% headshots and so well below the average (50%).
Impact
Average2.2 MVPs per match and so slightly below the average (2.3).
Utility and deaths
Average23% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.79. Last 3 months: 0.79 (at the start 0.72). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.15. Last 3 months: 1.13 (at the start 1.04). Clearly above the average (1.03).
Damage per round (ADR)
Best month: November 2026 with 82.3. Last 3 months: 82.1 (at the start 75.2). Just above the average (80.8).
Share of headshot kills
Best month: October 2026 with 43%. Last 3 months unchanged at 41%. Well below the average (50%).
Matches won (win rate)
Best month: October 2026 with 52%. Last 3 months: 44% (at the start 50%). Well below the average (50%).
Best month: July 2026 with 2,636. Last 3 months: 2,182 (at the start 2,435).
Rounds with first kill
Best month: October 2026 with 14%.
1v1 clutches won
Best month: November 2026 with 44%.
Patterns
From the last 200 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
loozz- loses the most ELO on Anubis: −29 ELO, 45% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.46 · Cache
- Most kills in a match: 36 · Mirage
- Longest win streak: 6 wins in a row · Anubis
Maps in detail
from the last 200 matchesCompared with players on the same level who have at least 15 matches on the map.
How loozz- plays
Across 221 matches loozz- averages K/R 0.75 and ADR 77.7; the rating across the 179 rated matches is 1.08. Biggest strength: Opening duels won at 63%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 23%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 41% headshots. The strongest map is Dust 2 with a 50% win rate in 48 matches. In 90 of 200 matches the rating was 1.10 or higher (45%), in 68 it was below 0.90. In 108 matches with detailed stats: 26 4Ks and 2 aces. Best month by rating: November 2026 at 1.15. loozz- loses the most ELO on Anubis (−29 ELO, win rate 45%). Things go best on Mirage (+114 ELO, win rate 45%). Match no. 1 of the day goes best: 58% win rate, +12 ELO. Improved over the last three months: K/R +0.07, Rating +0.09, ADR +6.9. Got weaker: Win rate −6 pp, ELO −253. Unchanged in recent months: Headshots at 41%. Last 30 days: 78 matches, win rate 42%, net ELO −180.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.