lo4a555
Name history of lo4a555
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (315 matches).
Compared with 2,611 players in this group, each player over up to their last 100 matches.
Opening
Strength57% of opening duels won and so clearly above the average (52%).
Clutch
Average35% of 1v1s won and so slightly below the average (39%).
Weapons and aim
Average44% headshots and so well below the average (51%).
Impact
AverageExactly 2 kills in 16.0% of rounds and so well above the average (13.5%).
Utility and deaths
Average0.46 enemies flashed per round and so well above the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.87. Last 3 months: 0.83 (at the start 0.79). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.20. Last 3 months: 1.15 (at the start 1.09). Well above the average (1.04).
Damage per round (ADR)
Best month: September 2026 with 87.3. Last 3 months: 85.9 (at the start 84.3). Slightly above the average (81.1).
Share of headshot kills
Best month: September 2026 with 46%. Last 3 months: 45% (at the start 44%). Well below the average (51%).
Matches won (win rate)
Best month: October 2026 with 59%. Last 3 months unchanged at 52%. Just above the average (51%).
Best month: October 2026 with 2,859. Last 3 months: 2,581 (at the start 2,355).
Rounds with first kill
Best month: September 2026 with 15%.
1v1 clutches won
Best month: August 2026 with 40%.
Patterns
From the last 368 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
lo4a555 loses the most ELO on Anubis: −59 ELO, 44% win rate
Records and milestones
from recorded matches- Most kills in a match: 38 · Mirage
- Recorded match no. 250 · Mirage
- Highest rating in a match: 2.56 · Dust 2
- Longest win streak: 8 wins in a row · Anubis
- Reached level 10 · Nuke
Maps in detail
from the last 368 matchesCompared with players on the same level who have at least 15 matches on the map.
How lo4a555 plays
Across 368 matches lo4a555 averages K/R 0.81, ADR 85.1 and a rating of 1.12. Biggest strength: Opening duels won at 57%, better than 86% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 29%, better than only 13% of level 10 · 2,500-2,749 ELO players. Averages 17.8 kills per match with 44% headshots. The strongest map is Cache with a 65% win rate in 20 matches. In 183 of 368 matches the rating was 1.10 or higher (50%), in 105 it was below 0.90. In 315 matches with detailed stats: 64 4Ks and 6 aces. Best month by rating: November 2026 at 1.20. lo4a555 loses the most ELO on Anubis (−59 ELO, win rate 44%). Things go best on Mirage (+70 ELO, win rate 55%). Match no. 1 of the day goes best: 57% win rate, −46 ELO. Improved over the last three months: K/R +0.04, Rating +0.06, ELO +226. Unchanged in recent months: ADR at 85.9, Headshots at 45%, Win rate at 52%. Last 30 days: 105 matches, win rate 50%, net ELO −13.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.