Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

llusha1

Kosovo
344 matches tracked
Last updated:

How does llusha1 play?

Rating 1.09 (from 294 matches) K/R 0.78 ADR 87.7 from 344 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 294 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 21% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average. More 4Ks and aces per 100 rounds than the level 8 average. Higher headshot rate than the level 8 average.
EntryMulti-killsHeadshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (294 matches).

Level 8

Compared with 1,647 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 18% of rounds and so well above the average (10%).

Rounds with first kill 18%+8 pp · Ø 10% better than 99%
Opening duels won 52%+1 pp · Ø 51% better than 65%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 77%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 81%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (48%).

Headshot rate 61%+13 pp · Ø 48% better than 98%
AWP share of kills 5%−6 pp · Ø 11% better than 28%
K/D 1.02+0.01 · Ø 1.01 better than 55%
Pistol kills per match 3.4
Knife kills 9 in 344 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.2).

2K rounds 14.4%+1.1 pp · Ø 13.3% better than 77%
3K rounds 5.1%+1.2 pp · Ø 3.9% better than 88%
MVPs per match 2.8+0.6 · Ø 2.2 better than 94%
4Ks and aces 80x 4K, 14 aces in 294 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.17−0.10 · Ø 0.27 better than 24%
Deaths per round 77%+5 pp · Ø 72% better than 6%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.15, ADR +16.2, Headshots +6 pp, Win rate +12 pp
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Mar to Apr 2026.

Kills per round (K/R)

0.71
MarAprMayJunJulAugSepOctNov

Best month: September 2026 with 0.90. Last 3 months: 0.81 (at the start 0.66). Clearly above the average (0.73).

Patterns

From the last 344 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −56 ELO
109 matches · 56% win rate
In match 4 of the day −11 ELO
31 matches · 48% win rate
On Anubis −3 ELO
63 matches · 54% win rate

llusha1 loses the most ELO on Mirage: −56 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Dust 2
  2. Most kills in a match: 43 · Ancient
  3. Highest rating in a match: 2.85 · Dust 2

Maps in detail

from the last 344 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage109
56% better than 68%
0.82 better than 85%
90.7 better than 90%
1.12 better than 81%
52% of 782 duels better than 60%
49% of 37 situations better than 77%
Dust 273
52% right on the average
0.74 better than 55%
81.5 better than 58%
1.05 better than 64%
52% of 390 duels better than 58%
33% of 18 situations better than 38%
Anubis63
54% better than 63%
0.76 better than 67%
85.7 better than 78%
1.04 better than 62%
51% of 421 duels right on the average
54% of 26 situations better than 84%
Ancient48
65% better than 89%
0.77 better than 73%
87.1 better than 84%
1.05 better than 71%
53% of 367 duels better than 64%
21% of 14 situations better than 12%
Inferno32
66% better than 88%
0.86 better than 94%
97.3 better than 98%
1.24 better than 96%
55% of 207 duels better than 67%
44% of 9 situations better than 68%
Cache8
63% -
0.65 -
80.1 -
0.81-
44% of 57 duels -
40% of 5 situations -
Nuke5
40% -
0.64 -
64.9 -
0.88-
40% of 15 duels -
50% of 4 situations -
Vertigo4
50% -
1.16 -
127.9 -
1.59-
78% of 32 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How llusha1 plays

Across 344 matches llusha1 averages K/R 0.78 and ADR 87.7; the rating across the 294 rated matches is 1.09. Biggest strength: Rounds with first kill at 18%, better than 99% of level 8 players. Most room to improve: Deaths per round at 77%, better than only 6% of level 8 players. Averages 17.5 kills per match with 61% headshots. The strongest map is Inferno with a 66% win rate in 32 matches. In 131 of 294 matches the rating was 1.10 or higher (45%), in 104 it was below 0.90. In 294 matches with detailed stats: 80 4Ks and 14 aces. Best month by rating: September 2026 at 1.21. llusha1 loses the most ELO on Mirage (−56 ELO, win rate 56%). Things go best on Ancient (+108 ELO, win rate 65%). Match no. 3 of the day goes best: 65% win rate, +88 ELO. Improved over the last three months: K/R +0.15, ADR +16.2, Headshots +6 pp, Win rate +12 pp.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.