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lkeyy

Mongolia
On FACEIT since 2016 287 matches tracked
ELO ▼ 70
3,813
30-day peak: 3,883
Rank EU ▼ 238 places
#424
Mongolia #5 in Mongolia
30 days · prev. #186 · best #186
Last updated:

How does lkeyy play?

Rating 1.12 K/R 0.79 ADR 85.5 from 287 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 287 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 26% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 16%
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (196 matches).

3,500+ ELO

Compared with 1,592 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so right on the average (53%).

Rounds with first kill 12%+1 pp · Ø 11% better than 56%
Opening duels won 53%0 pp · Ø 53% right on the average

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 43%+2 pp · Ø 41% better than 67%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 77%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 39%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so just below the average (54%).

Headshot rate 53%−1 pp · Ø 54% better than 43%
AWP share of kills 13%0 pp · Ø 13% right on the average
K/D 1.14+0.05 · Ø 1.09 better than 49%
Pistol kills per match 2.6
Knife kills 14 in 287 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so clearly above the average (4.5%).

2K rounds 14.0%0.0 pp · Ø 14.0% right on the average
3K rounds 5.4%+0.9 pp · Ø 4.5% better than 76%
MVPs per match 2.6+0.1 · Ø 2.5 better than 50%
4Ks and aces 44x 4K, 3 aces in 196 matches

Utility and deaths

Average
Nades, flashes and deaths

0.46 enemies flashed per round and so well above the average (0.33).

Utility hit rate 38%+4 pp · Ø 34% better than 81%
Utility damage per round 4.0+0.1 · Ø 3.9 better than 53%
Enemies flashed per round 0.46+0.13 · Ø 0.33 better than 84%
Deaths per round 69%−1 pp · Ø 70% better than 53%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
K/R +0.06, Rating +0.09, ADR +8.3, Headshots +6 pp, ELO +734
= Stayed the same
Win rate at 62%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.83
JunJulAugSepOctNov

Best month: June 2026 with 0.83. Last 3 months: 0.81 (at the start 0.75). Slightly above the average (0.77).

Patterns

From the last 287 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −71 ELO
25 matches · 60% win rate
In match 4 of the day +27 ELO
29 matches · 55% win rate
Between 18:00 and 24:00 −39 ELO, win rate 55%
On Saturdays +22 ELO, win rate 46%

lkeyy loses the most ELO on Nuke: −71 ELO, 60% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Highest rating in a match: 2.37 · Mirage
  3. Longest win streak: 13 wins in a row · Mirage
  4. Most kills in a match: 44 · Mirage

Maps in detail

from the last 287 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage101
64% better than 80%
0.81 better than 55%
87.1 better than 57%
1.14 better than 56%
57% of 448 duels better than 65%
48% of 44 situations better than 77%
Dust 287
59% better than 55%
0.77 better than 39%
83.5 better than 41%
1.12 better than 47%
52% of 433 duels better than 36%
39% of 51 situations better than 46%
Anubis28
57% better than 52%
0.75 better than 33%
82.5 better than 39%
1.05 better than 31%
52% of 124 duels better than 39%
54% of 13 situations better than 82%
Nuke25
60% right on the average
0.79 better than 46%
86.1 better than 53%
1.09 better than 39%
44% of 124 duels better than 7%
37% of 19 situations better than 45%
Cache23
61% better than 73%
0.73 better than 42%
80.8 better than 49%
1.04 better than 45%
50% of 113 duels better than 37%
44% of 9 situations better than 62%
Ancient11
55% -
0.82 -
89.5 -
1.11-
55% of 51 duels -
50% of 10 situations -
Inferno10
70% -
0.91 -
95.6 -
1.29-
51% of 65 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How lkeyy plays

Across 287 matches lkeyy averages K/R 0.79, ADR 85.5 and a rating of 1.12. Biggest strength: Utility hit rate at 38%, better than 81% of level 10 · 3,500+ ELO players. Averages 17.0 kills per match with 53% headshots. The strongest map is Inferno with a 70% win rate in 10 matches. In 138 of 287 matches the rating was 1.10 or higher (48%), in 84 it was below 0.90. In 196 matches with detailed stats: 44 4Ks and 3 aces. Best month by rating: October 2026 at 1.19. lkeyy loses the most ELO on Nuke (−71 ELO, win rate 60%). Things go best on Mirage (+329 ELO, win rate 64%). Match no. 1 of the day goes best: 69% win rate, +118 ELO. Improved over the last three months: K/R +0.06, Rating +0.09, ADR +8.3, Headshots +6 pp, ELO +734. Unchanged in recent months: Win rate at 62%. Last 30 days: 8 matches, win rate 38%, net ELO −72.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.