lizard_mwbd
How does lizard_mwbd play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (208 matches).
Compared with 2,699 players in this group, each player over up to their last 100 matches.
Opening
Average60% of opening duels won and so well above the average (52%).
Clutch
Strength2.6 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.40 K/D and so well above the average (1.04).
Impact
StrengthExactly 3 kills in 7.3% of rounds and so well above the average (4.2%).
Utility and deaths
AverageDied in 66% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.98. Last 3 months: 0.95 (at the start 0.90). Well above the average (0.75).
Rating, 1.00 is an average match
Best month: October 2026 with 1.36. Last 3 months: 1.34 (at the start 1.32). Well above the average (1.04).
Damage per round (ADR)
Best month: September 2026 with 101.2. Last 3 months: 98.2 (at the start 93.5). Well above the average (81.2).
Share of headshot kills
Best month: September 2026 with 56%. Last 3 months: 54% (at the start 53%). Slightly above the average (52%).
Matches won (win rate)
Best month: November 2026 with 79%. Last 3 months: 53% (at the start 48%). Slightly above the average (51%).
Best month: November 2026 with 2,748. Last 3 months: 2,748 (at the start 2,548).
Rounds with first kill
Best month: November 2026 with 14%.
1v1 clutches won
Best month: October 2026 with 39%.
Patterns
From the last 277 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
lizard_mwbd loses the most ELO on Ancient: −45 ELO, 48% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Ancient
- Most kills in a match: 51 · Dust 2
- Highest rating in a match: 3.01 · Dust 2
- Longest win streak: 6 wins in a row · Anubis
Maps in detail
from the last 277 matchesCompared with players on the same level who have at least 15 matches on the map.
How lizard_mwbd plays
Across 277 matches lizard_mwbd averages K/R 0.93 and ADR 96.0; the rating across the 217 rated matches is 1.33. Biggest strength: 3K rounds at 7.3%, better than 99% of level 10 · 2,500-2,749 ELO players. Averages 20.5 kills per match with 54% headshots. The strongest map is Nuke with a 60% win rate in 10 matches. In 194 of 276 matches the rating was 1.10 or higher (70%), in 40 it was below 0.90. In 208 matches with detailed stats: 74 4Ks and 16 aces. Best month by rating: October 2026 at 1.36. lizard_mwbd loses the most ELO on Ancient (−45 ELO, win rate 48%). Things go best on Mirage (+30 ELO, win rate 46%). From match no. 5 of the day on, things go best: 64% win rate, −7 ELO. Improved over the last three months: K/R +0.05, ADR +4.7, Win rate +5 pp, ELO +200. Unchanged in recent months: Rating at 1.34, Headshots at 54%. Last 30 days: 30 matches, win rate 67%, net ELO +69.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.