lilpeep67

Germany
On FACEIT since 2024 266 matches tracked 109 matches in 30 days
ELO ▲ 114
2,723
30-day peak: 2,934
Rank NA ▼ 80 places
#789
Germany #5 in Germany
30 days · prev. #709 · best #373
Last updated:

How does lilpeep67 play?

Rating 1.08 K/R 0.76 ADR 80.6 from 266 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 266 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 21% normal 0.90 to 1.09 18% weak 0.75 to 0.89 12% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average.
Entry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (248 matches).

2,500-2,749 ELO

Compared with 2,689 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 56%+4 pp · Ø 52% better than 82%

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 68%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.04).

Headshot rate 52%+1 pp · Ø 51% better than 57%
AWP share of kills 21%+9 pp · Ø 12% better than 86%
K/D 1.11+0.07 · Ø 1.04 better than 69%
Pistol kills per match 3.1
Zeus kills1 in 266 matches
Knife kills 3 in 266 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.2% of rounds and so slightly above the average (13.5%).

2K rounds 14.2%+0.7 pp · Ø 13.5% better than 63%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 42%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 43x 4K, 8 aces in 248 matches

Utility and deaths

Average
Nades, flashes and deaths

2.8 utility damage per round and so well below the average (4.1).

Utility hit rate 32%−3 pp · Ø 35% better than 32%
Utility damage per round 2.8−1.3 · Ø 4.1 better than 16%
Enemies flashed per round 0.30−0.01 · Ø 0.31 better than 51%
Deaths per round 68%−3 pp · Ø 71% better than 84%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +17 pp, ELO +762
= Stayed the same
K/R at 0.76, Rating at 1.07, ADR at 80.8, Headshots at 52%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Dec 2025 to Aug 2026.

Kills per round (K/R)

0.68
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: August 2026 with 0.85. Last 3 months: 0.76 (at the start 0.77). Just above the average (0.74).

Patterns

From the last 266 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −245 ELO
50 matches · 52% win rate
In match 2 of the day −142 ELO
58 matches · 47% win rate
Between 18:00 and 24:00 −17 ELO, win rate 49%
On Mondays +35 ELO, win rate 47%

lilpeep67 loses the most ELO on Ancient: −245 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Longest win streak: 9 wins in a row · Dust 2
  3. Most kills in a match: 58 · Mirage
  4. Highest rating in a match: 2.24 · Mirage

Maps in detail

from the last 266 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage87
66% better than 92%
0.82 better than 79%
86.3 better than 73%
1.17 better than 84%
57% of 477 duels better than 80%
54% of 67 situations better than 89%
Dust 271
41% better than 13%
0.72 better than 37%
76.4 better than 25%
1.01 better than 37%
54% of 348 duels better than 63%
27% of 49 situations better than 20%
Ancient50
52% better than 42%
0.68 better than 15%
74.7 better than 14%
0.99 better than 29%
51% of 207 duels better than 42%
38% of 21 situations better than 47%
Anubis34
68% better than 90%
0.81 better than 78%
85.1 better than 70%
1.15 better than 81%
62% of 185 duels better than 93%
37% of 35 situations better than 46%
Nuke12
50% -
0.76 -
77.5 -
1.10-
49% of 57 duels -
50% of 8 situations -
Cache8
25% -
0.67 -
76.9 -
0.94-
56% of 43 duels -
20% of 5 situations -
Inferno3
67% -
0.82 -
91.9 -
1.13-
87% of 15 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How lilpeep67 plays

Across 266 matches lilpeep67 averages K/R 0.76, ADR 80.6 and a rating of 1.08. Biggest strength: Deaths per round at just 68% (lower is better), better than 84% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 2.8, better than only 16% of level 10 · 2,500-2,749 ELO players. Averages 16.5 kills per match with 52% headshots. The strongest map is Anubis with a 68% win rate in 34 matches. In 128 of 266 matches the rating was 1.10 or higher (48%), in 90 it was below 0.90. In 248 matches with detailed stats: 43 4Ks and 8 aces. Best month by rating: August 2026 at 1.21. lilpeep67 loses the most ELO on Ancient (−245 ELO, win rate 52%). Things go best on Mirage (+389 ELO, win rate 66%). Match no. 3 of the day goes best: 69% win rate, +187 ELO. Improved over the last three months: Win rate +17 pp, ELO +762. Unchanged in recent months: K/R at 0.76, Rating at 1.07, ADR at 80.8, Headshots at 52%. Last 30 days: 109 matches, win rate 51%, net ELO −36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.