lil_kyz9

Russia
On FACEIT since 2021 66 matches tracked 20 matches in 30 days
Last updated:

How does lil_kyz9 play?

Rating 1.32 K/R 0.95 ADR 100.6 from 66 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.32
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.47 ConsistencyShare of matches with a rating of 0.90 or higher. 85%
Rating distribution from 66 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 36% good 1.10 to 1.29 23% normal 0.90 to 1.09 15% weak 0.75 to 0.89 6% very weak below 0.75 9%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average.
AWPerMulti-killsEntry
better than most on level 8 about average weaker than most
Level 8

Compared with 1,481 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 60%+9 pp · Ø 51% better than 98%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 56%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 71%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 89%

Weapons and aim

Average
Where do the kills come from?

1.33 K/D and so well above the average (1.01).

Headshot rate 43%−5 pp · Ø 48% better than 29%
AWP share of kills 24%+13 pp · Ø 11% better than 90%
K/D 1.33+0.32 · Ø 1.01 better than 99%
Pistol kills per match 3.6
Zeus kills4 in 66 matches
Knife kills 15 in 66 matches

Impact

Strength
Damage and big rounds

3.5 MVPs per match and so well above the average (2.3).

2K rounds 18.0%+4.8 pp · Ø 13.2% better than 99%
3K rounds 6.6%+2.7 pp · Ø 3.9% better than 99%
MVPs per match 3.5+1.2 · Ø 2.3 better than 99%
4Ks and aces 30x 4K, 1 ace in 66 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 88%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 41%
Enemies flashed per round 0.16−0.12 · Ø 0.28 better than 20%
Deaths per round 71%−1 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 8 average
Whether lil_kyz9 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 66 matches, all from the last 3 months.

Kills per round (K/R)

0.96
SepOctNov

Best month: October 2026 with 1.01.

Patterns

From the last 66 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −65 ELO
28 matches · 39% win rate
On Dust 2 −49 ELO
23 matches · 57% win rate
Between 18:00 and 24:00 −95 ELO, win rate 41%

lil_kyz9 loses the most ELO in match 1 of the day: −65 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 47 · Mirage
  2. Highest rating in a match: 3.07 · Dust 2
  3. Longest win streak: 3 wins in a row · Mirage

Maps in detail

from the last 66 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
44% better than 26%
1.02 better than 99%
106.3 better than 99%
1.39 better than 99%
64% of 118 duels better than 98%
38% of 21 situations right on the average
Dust 223
57% better than 74%
0.91 better than 98%
100.8 better than 99%
1.32 better than 99%
61% of 152 duels better than 94%
50% of 10 situations better than 83%
Ancient8
75% -
0.92 -
99.6 -
1.29-
59% of 54 duels -
50% of 4 situations -
Anubis4
25% -
0.84 -
82.5 -
1.27-
32% of 19 duels -
50% of 2 situations -
Nuke3
0% -
0.70 -
73.1 -
0.89-
46% of 13 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How lil_kyz9 plays

Across 66 matches lil_kyz9 averages K/R 0.95, ADR 100.6 and a rating of 1.32. Biggest strength: Rating at 1.32, better than 99% of level 8 players. Averages 21.6 kills per match with 43% headshots. The strongest map is Dust 2 with a 57% win rate in 23 matches. In 46 of 66 matches the rating was 1.10 or higher (70%), in 10 it was below 0.90. In 66 matches with detailed stats: 30 4Ks and 1 ace. Best month by rating: October 2026 at 1.43. lil_kyz9 loses the most ELO in match 1 of the day (−65 ELO, win rate 39%). Things go best on Mirage (+68 ELO, win rate 44%). Match no. 2 of the day goes best: 60% win rate, +40 ELO. Last 30 days: 20 matches, win rate 45%, net ELO −22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.