level7Beast
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).
Compared with 1,908 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 12% of rounds and so well above the average (10%).
Clutch
Average31% of 1v1s won and so clearly below the average (40%).
Weapons and aim
Average59% headshots and so well above the average (50%).
Impact
AverageExactly 2 kills in 12.1% of rounds and so clearly below the average (13.4%).
Utility and deaths
Average6.1 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Sep 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.74. Last 3 months: 0.71 (at the start 0.74). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.05. Last 3 months: 0.98 (at the start 1.05). Clearly below the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 80.4. Last 3 months: 78.1 (at the start 80.4). Slightly below the average (80.7).
Share of headshot kills
Best month: July 2026 with 62%. Last 3 months: 58% (at the start 62%). Well above the average (50%).
Matches won (win rate)
Best month: August 2026 with 54%. Last 3 months: 54% (at the start 43%). Clearly above the average (51%).
Best month: August 2026 with 2,157. Last 3 months: 2,109 (at the start 1,931).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 39%.
Patterns
From the last 180 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
level7Beast loses the most ELO on Anubis: −53 ELO, 44% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Cache
- Highest rating in a match: 2.51 · Cache
- Most kills in a match: 36 · Nuke
Maps in detail
from the last 180 matchesCompared with players on the same level who have at least 15 matches on the map.
How level7Beast plays
Across 180 matches level7Beast averages K/R 0.72, ADR 78.6 and a rating of 0.99. Biggest strength: Headshot rate at 59%, better than 94% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 31%, better than only 16% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 59% headshots. The strongest map is Cache with a 62% win rate in 26 matches. In 63 of 180 matches the rating was 1.10 or higher (35%), in 68 it was below 0.90. In 124 matches with detailed stats: 19 4Ks and 0 aces. Best month by rating: July 2026 at 1.05. level7Beast loses the most ELO on Anubis (−53 ELO, win rate 44%). Things go best on Cache (+80 ELO, win rate 62%). Match no. 3 of the day goes best: 60% win rate, +19 ELO. Improved over the last three months: Win rate +11 pp, ELO +178. Got weaker: Rating −0.07, Headshots −4 pp. Unchanged in recent months: K/R at 0.71, ADR at 78.1.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.