les1yyy_Mi

Russia
On FACEIT since 2022 262 matches tracked 72 matches in 30 days
ELO ▲ 68
3,121
30-day peak: 3,151
Rank EU ▲ 3,017 places
#5,484
Russia #1,562 in Russia
30 days · prev. #8,501 · best #5,126
Last updated:

How does les1yyy_Mi play?

Rating 1.06 (from 261 matches) K/R 0.75 ADR 79.2 from 262 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 47%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 261 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 24% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 15%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (209 matches).

3,000-3,499 ELO

Compared with 7,480 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so right on the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 33%−7 pp · Ø 40% better than 18%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 37%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so clearly below the average (53%).

Headshot rate 50%−3 pp · Ø 53% better than 33%
AWP share of kills 23%+11 pp · Ø 12% better than 86%
K/D 1.07+0.02 · Ø 1.05 better than 46%
Pistol kills per match 2.8
Knife kills 4 in 262 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.3% of rounds and so just below the average (13.6%).

2K rounds 13.3%−0.3 pp · Ø 13.6% better than 37%
3K rounds 4.5%+0.3 pp · Ø 4.2% better than 58%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 42x 4K, 5 aces in 209 matches

Utility and deaths

Average
Nades, flashes and deaths

3.0 utility damage per round and so well below the average (3.9).

Utility hit rate 33%−1 pp · Ø 34% better than 45%
Utility damage per round 3.0−0.9 · Ø 3.9 better than 22%
Enemies flashed per round 0.30−0.02 · Ø 0.32 better than 45%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.04, Headshots +2 pp, ELO +74
= Stayed the same
Rating at 1.07, ADR at 80.7
▼ Got worse
Win rate −4 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: October 2026 with 0.82. Last 3 months: 0.77 (at the start 0.73). Just above the average (0.75).

Patterns

From the last 262 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −120 ELO
47 matches · 45% win rate
On Dust 2 −81 ELO
44 matches · 52% win rate
On Saturdays −30 ELO, win rate 46%

les1yyy_Mi loses the most ELO on Anubis: −120 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Ancient
  2. Highest rating in a match: 2.64 · Mirage
  3. Most kills in a match: 36 · Dust 2
  4. Longest win streak: 10 wins in a row · Mirage

Maps in detail

from the last 262 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient75
51% better than 36%
0.75 better than 46%
80.6 better than 41%
1.05 better than 47%
53% of 346 duels right on the average
33% of 18 situations better than 36%
Mirage70
56% better than 56%
0.71 better than 27%
76.2 better than 21%
1.01 better than 32%
49% of 311 duels better than 29%
30% of 27 situations better than 24%
Anubis47
45% better than 19%
0.79 better than 67%
80.2 better than 42%
1.12 better than 68%
52% of 200 duels better than 47%
38% of 29 situations right on the average
Dust 244
52% better than 38%
0.77 better than 56%
79.6 better than 38%
1.08 better than 52%
55% of 229 duels better than 63%
44% of 25 situations better than 64%
Nuke12
42% -
0.82 -
87.8 -
1.14-
59% of 46 duels -
0% of 8 situations -
Cache8
50% -
0.76 -
80.0 -
1.09-
53% of 30 duels -
60% of 5 situations -
Inferno4
75% -
0.59 -
64.7 -
0.92-
43% of 14 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How les1yyy_Mi plays

Across 262 matches les1yyy_Mi averages K/R 0.75 and ADR 79.2; the rating across the 261 rated matches is 1.06. Most room to improve: Clutch 1v1 won at 33%, better than only 18% of level 10 · 3,000-3,499 ELO players. Averages 16.2 kills per match with 50% headshots. The strongest map is Mirage with a 56% win rate in 70 matches. In 114 of 261 matches the rating was 1.10 or higher (44%), in 85 it was below 0.90. In 209 matches with detailed stats: 42 4Ks and 5 aces. Best month by rating: October 2026 at 1.16. les1yyy_Mi loses the most ELO on Anubis (−120 ELO, win rate 45%). Things go best in match 1 of the day (+339 ELO, win rate 58%). Match no. 1 of the day goes best: 58% win rate, +339 ELO. Improved over the last three months: K/R +0.04, Headshots +2 pp, ELO +74. Got weaker: Win rate −4 pp. Unchanged in recent months: Rating at 1.07, ADR at 80.7. Last 30 days: 72 matches, win rate 51%, net ELO +3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.