lanya33

Russia
On FACEIT since 2026 267 matches tracked
ELO
3,291
Peak across recorded matches: 3,321
Rank EU ▼ 915 places
#2,844
30 days · prev. #1,929 · best #1,929
Last updated:

How does lanya33 play?

Rating 1.16 K/R 0.81 ADR 86.3 from 267 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 267 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 33% good 1.10 to 1.29 19% normal 0.90 to 1.09 17% weak 0.75 to 0.89 13% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (246 matches).

3,000-3,499 ELO

Compared with 7,646 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 57%+5 pp · Ø 52% better than 82%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 81%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 24%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 63%

Weapons and aim

Average
Where do the kills come from?

1.19 K/D and so clearly above the average (1.06).

Headshot rate 52%0 pp · Ø 52% right on the average
AWP share of kills 22%+10 pp · Ø 12% better than 84%
K/D 1.19+0.13 · Ø 1.06 better than 81%
Pistol kills per match 3.2
Knife kills 3 in 267 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.2%).

2K rounds 14.6%+1.0 pp · Ø 13.6% better than 69%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 72%
MVPs per match 2.6+0.2 · Ø 2.4 better than 69%
4Ks and aces 52x 4K, 8 aces in 246 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 28%−6 pp · Ø 34% better than 12%
Utility damage per round 2.8−1.1 · Ø 3.9 better than 17%
Enemies flashed per round 0.34+0.03 · Ø 0.31 better than 58%
Deaths per round 68%−3 pp · Ø 71% better than 76%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +113
= Stayed the same
Headshots at 52%, First kills at 13%
▼ Got worse
K/R −0.05, Rating −0.07, ADR −4.4, Win rate −6 pp, Clutch 1v1 −6 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Last 3 months: 0.78 (at the start 0.83). Slightly above the average (0.75).

Patterns

From the last 267 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −362 ELO
85 matches · 56% win rate
On Sundays −182 ELO, win rate 46%

lanya33 loses the most ELO on Dust 2: −362 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Nuke
  2. Recorded match no. 250 · Mirage
  3. Highest rating in a match: 2.42 · Dust 2
  4. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 267 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage100
54% better than 47%
0.85 better than 86%
90.9 better than 87%
1.19 better than 85%
61% of 522 duels better than 91%
48% of 52 situations better than 78%
Dust 285
56% better than 54%
0.79 better than 65%
83.5 better than 57%
1.17 better than 77%
55% of 458 duels better than 63%
47% of 45 situations better than 72%
Ancient43
53% better than 42%
0.76 right on the average
82.5 better than 51%
1.06 right on the average
51% of 213 duels better than 41%
37% of 30 situations better than 46%
Nuke25
60% better than 60%
0.82 better than 72%
84.3 better than 58%
1.17 better than 75%
63% of 119 duels better than 91%
50% of 18 situations better than 79%
Anubis8
63% -
0.80 -
85.7 -
1.14-
48% of 27 duels -
50% of 4 situations -
Cache3
33% -
0.54 -
65.2 -
0.70-
36% of 14 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How lanya33 plays

Across 267 matches lanya33 averages K/R 0.81, ADR 86.3 and a rating of 1.16. Biggest strength: Opening duels won at 57%, better than 82% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 28%, better than only 12% of level 10 · 3,000-3,499 ELO players. Averages 18.0 kills per match with 52% headshots. The strongest map is Nuke with a 60% win rate in 25 matches. In 149 of 267 matches the rating was 1.10 or higher (56%), in 72 it was below 0.90. In 246 matches with detailed stats: 52 4Ks and 8 aces. lanya33 loses the most ELO on Dust 2 (−362 ELO, win rate 56%). Things go best on Nuke (+110 ELO, win rate 60%). Match no. 4 of the day goes best: 74% win rate, +50 ELO. Improved over the last three months: ELO +113. Got weaker: K/R −0.05, Rating −0.07, ADR −4.4, Win rate −6 pp, Clutch 1v1 −6 pp. Unchanged in recent months: Headshots at 52%, First kills at 13%. Last 30 days: 1 matches, win rate 0%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.