laku777_

Poland
On FACEIT since 2018 301 matches tracked 86 matches in 30 days
Last updated:

How does laku777_ play?

Rating 1.01 K/R 0.71 ADR 76.7 from 301 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 301 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 24%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (216 matches).

2,500-2,749 ELO

Compared with 2,594 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so slightly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 54%+2 pp · Ø 52% better than 68%

Clutch

Average
Last one alive

19% of 1v2s won and so just below the average (21%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 19%−2 pp · Ø 21% better than 33%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.05).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 22%+10 pp · Ø 12% better than 88%
K/D 1.02−0.03 · Ø 1.05 better than 38%
Pistol kills per match 2.5
Knife kills 4 in 301 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.2%).

2K rounds 13.7%+0.1 pp · Ø 13.6% better than 53%
3K rounds 3.6%−0.6 pp · Ø 4.2% better than 25%
MVPs per match 2.3−0.1 · Ø 2.4 better than 43%
4Ks and aces 34x 4K, 4 aces in 216 matches

Utility and deaths

Average
Nades, flashes and deaths

0.60 enemies flashed per round and so well above the average (0.31).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 64%
Enemies flashed per round 0.60+0.29 · Ø 0.31 better than 97%
Deaths per round 70%−1 pp · Ø 71% better than 64%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.06, Rating +0.08, ADR +5.0
= Stayed the same
Headshots at 51%, Win rate at 50%
▼ Got worse
ELO −197

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: October 2026 with 0.75. Last 3 months: 0.73 (at the start 0.67). Just below the average (0.75).

Patterns

From the last 301 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −95 ELO
71 matches · 46% win rate
On Dust 2 −22 ELO
34 matches · 44% win rate
On Wednesdays −23 ELO, win rate 39%

laku777_ loses the most ELO on Mirage: −95 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Nuke
  2. Recorded match no. 250 · Nuke
  3. Longest win streak: 9 wins in a row · Nuke
  4. Highest rating in a match: 2.71 · Inferno

Maps in detail

from the last 301 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient82
49% better than 33%
0.70 better than 24%
76.7 better than 22%
0.99 better than 30%
55% of 330 duels better than 67%
32% of 53 situations better than 34%
Mirage71
46% better than 25%
0.69 better than 23%
74.2 better than 16%
0.97 better than 26%
49% of 328 duels better than 34%
45% of 42 situations better than 73%
Anubis49
49% better than 34%
0.73 better than 42%
77.2 better than 28%
1.02 better than 41%
56% of 205 duels better than 71%
29% of 38 situations better than 26%
Nuke46
52% better than 34%
0.72 better than 37%
76.1 better than 26%
1.03 better than 46%
55% of 229 duels better than 65%
47% of 30 situations better than 69%
Dust 234
44% better than 21%
0.77 better than 62%
80.4 better than 45%
1.06 better than 53%
47% of 135 duels better than 26%
41% of 22 situations better than 60%
Inferno12
83% -
0.82 -
87.8 -
1.26-
57% of 67 duels -
62% of 13 situations -
Cache5
60% -
0.70 -
71.5 -
1.00-
41% of 27 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How laku777_ plays

Across 301 matches laku777_ averages K/R 0.71, ADR 76.7 and a rating of 1.01. Most room to improve: 3K rounds at 3.6%, better than only 25% of level 10 · 2,500-2,749 ELO players. Averages 15.4 kills per match with 51% headshots. The strongest map is Inferno with a 83% win rate in 12 matches. In 121 of 301 matches the rating was 1.10 or higher (40%), in 120 it was below 0.90. In 216 matches with detailed stats: 34 4Ks and 4 aces. Best month by rating: October 2026 at 1.07. laku777_ loses the most ELO on Mirage (−95 ELO, win rate 46%). Things go best on Ancient (+98 ELO, win rate 49%). Match no. 2 of the day goes best: 55% win rate, +49 ELO. Improved over the last three months: K/R +0.06, Rating +0.08, ADR +5.0. Got weaker: ELO −197. Unchanged in recent months: Headshots at 51%, Win rate at 50%. Last 30 days: 86 matches, win rate 51%, net ELO +54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.