lagartixa123

Portugal
On FACEIT since 2020 249 matches tracked 158 matches in 30 days
ELO ▲ 38
3,453
30-day peak: 3,735
Rank EU ▼ 550 places
#1,312
Portugal #15 in Portugal
30 days · prev. #762 · best #462
Last updated:

How does lagartixa123 play?

Rating 1.08 (from 121 matches) K/R 0.78 ADR 84.6 from 249 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.47 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 121 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 26% good 1.10 to 1.29 11% normal 0.90 to 1.09 21% weak 0.75 to 0.89 7% very weak below 0.75 29%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,443 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 50%−2 pp · Ø 52% better than 29%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 34%−6 pp · Ø 40% better than 23%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 77%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

63% headshots and so well above the average (53%).

Headshot rate 63%+10 pp · Ø 53% better than 95%
AWP share of kills 4%−8 pp · Ø 12% better than 26%
K/D 1.07+0.02 · Ø 1.05 better than 46%
Pistol kills per match 3.1 from the last 121
Knife kills 4 in 121 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.4).

2K rounds 14.4%+0.9 pp · Ø 13.5% better than 64%
3K rounds 4.5%+0.3 pp · Ø 4.2% better than 58%
MVPs per match 2.7+0.3 · Ø 2.4 better than 76%
4Ks and aces 71x 4K, 11 aces in 249 matches

Utility and deaths

Average
Nades, flashes and deaths

5.4 utility damage per round and so well above the average (3.8).

Utility hit rate 35%+1 pp · Ø 34% better than 61%
Utility damage per round 5.4+1.6 · Ø 3.8 better than 88%
Enemies flashed per round 0.44+0.12 · Ø 0.32 better than 82%
Deaths per round 73%+2 pp · Ø 71% better than 18%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +4 pp, Win rate +12 pp, ELO +179
= Stayed the same
K/R at 0.78, ADR at 84.2
▼ Got worse
First kills −1 pp, Clutch 1v1 −6 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Best month: August 2026 with 0.80. Last 3 months: 0.78 (at the start 0.80). Slightly above the average (0.75).

Patterns

From the last 121 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −140 ELO
25 matches · 40% win rate
On Mirage −59 ELO
33 matches · 52% win rate
Between 6:00 and 12:00 −120 ELO, win rate 30%
On Tuesdays −180 ELO, win rate 37%

lagartixa123 loses the most ELO on Dust 2: −140 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.02 · Ancient
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 39 · Anubis

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage33
52% better than 38%
0.79 better than 64%
82.7 better than 53%
1.11 better than 65%
46% of 147 duels better than 15%
30% of 20 situations better than 23%
Ancient31
71% better than 92%
0.88 better than 92%
95.6 better than 94%
1.26 better than 94%
58% of 165 duels better than 80%
38% of 13 situations better than 47%
Dust 225
40% better than 8%
0.69 better than 20%
75.8 better than 20%
0.95 better than 14%
37% of 106 duels better than 1%
19% of 16 situations better than 7%
Anubis17
41% better than 11%
0.69 better than 21%
76.8 better than 25%
0.94 better than 14%
45% of 65 duels better than 14%
57% of 7 situations better than 89%
Cache9
33% -
0.81 -
86.0 -
1.11-
55% of 40 duels -
17% of 6 situations -
Inferno4
75% -
0.71 -
80.3 -
0.99-
40% of 15 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How lagartixa123 plays

Across 249 matches lagartixa123 averages K/R 0.78 and ADR 84.6; the rating across the 121 rated matches is 1.08. Biggest strength: Headshot rate at 63%, better than 95% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 73%, better than only 18% of level 10 · 3,000-3,499 ELO players. Averages 17.0 kills per match with 63% headshots. The strongest map is Ancient with a 71% win rate in 31 matches. In 52 of 121 matches the rating was 1.10 or higher (43%), in 44 it was below 0.90. In 249 matches with detailed stats: 71 4Ks and 11 aces. Best month by rating: October 2026 at 1.08. lagartixa123 loses the most ELO on Dust 2 (−140 ELO, win rate 40%). Improved over the last three months: Headshots +4 pp, Win rate +12 pp, ELO +179. Got weaker: First kills −1 pp, Clutch 1v1 −6 pp. Unchanged in recent months: K/R at 0.78, ADR at 84.2. Last 30 days: 158 matches, win rate 51%, net ELO −257.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.