labadas

Estonia
On FACEIT since 2014 144 matches tracked 43 matches in 30 days
ELO ▲ 76
2,041
30-day peak: 2,041
Rank EU
#229,393
Estonia #1,913 in Estonia
Last updated:

How does labadas play?

Rating 0.97 K/R 0.74 ADR 78.0 from 144 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 144 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 27%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 47%−4 pp · Ø 51% better than 19%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 13%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 12%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (49%).

Headshot rate 57%+8 pp · Ø 49% better than 90%
AWP share of kills 0%−11 pp · Ø 11% better than 1%
K/D 0.95−0.08 · Ø 1.03 better than 22%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 47%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 48%
MVPs per match 2.0−0.3 · Ø 2.3 better than 18%
4Ks and aces 22x 4K, 2 aces in 144 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.5 utility damage per round and so well below the average (4.3).

Utility hit rate 23%−12 pp · Ø 35% better than 1%
Utility damage per round 1.5−2.8 · Ø 4.3 better than 1%
Enemies flashed per round 0.12−0.17 · Ø 0.29 better than 9%
Deaths per round 78%+6 pp · Ø 72% better than 3%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, Headshots +6 pp, First kills +3 pp, Clutch 1v1 +15 pp
= Stayed the same
Rating at 0.98, ADR at 78.4, Win rate at 47%, ELO at 2,041
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.79
JunJulAugSepOctNov

Best month: November 2026 with 0.79. Last 3 months: 0.75 (at the start 0.71). Just above the average (0.74).

Patterns

From the last 144 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −59 ELO
38 matches · 42% win rate
On Mirage −26 ELO
22 matches · 64% win rate

labadas loses the most ELO in match 2 of the day: −59 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.82 · Ancient
  2. Recorded match no. 100 · Mirage
  3. Longest win streak: 4 wins in a row · Ancient
  4. Reached level 10 · Mirage
  5. Most kills in a match: 37 · Dust 2

Maps in detail

from the last 144 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient25
56% better than 68%
0.81 better than 81%
84.2 better than 64%
1.09 better than 73%
51% of 147 duels right on the average
44% of 9 situations better than 66%
Anubis24
42% better than 18%
0.73 better than 45%
79.6 better than 43%
0.98 better than 32%
47% of 137 duels better than 26%
57% of 14 situations better than 88%
Mirage22
64% better than 89%
0.74 right on the average
79.1 better than 43%
0.98 better than 34%
48% of 109 duels better than 33%
38% of 8 situations right on the average
Dust 220
25% better than 1%
0.65 better than 12%
71.5 better than 9%
0.82 better than 2%
40% of 100 duels better than 6%
9% of 11 situations better than 2%
Nuke19
63% better than 75%
0.79 better than 64%
79.4 better than 37%
1.05 right on the average
54% of 114 duels better than 60%
67% of 9 situations better than 95%
Cache17
41% better than 13%
0.70 better than 33%
73.5 better than 20%
0.92 better than 19%
45% of 91 duels better than 21%
17% of 6 situations better than 3%
Inferno16
38% better than 11%
0.71 better than 35%
74.6 better than 17%
0.94 better than 14%
41% of 91 duels better than 4%
43% of 7 situations better than 59%

Compared with players on the same level who have at least 15 matches on the map.

How labadas plays

Across 144 matches labadas averages K/R 0.74, ADR 78.0 and a rating of 0.97. Biggest strength: Headshot rate at 57%, better than 90% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 23%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 57% headshots. The strongest map is Mirage with a 64% win rate in 22 matches. In 47 of 144 matches the rating was 1.10 or higher (33%), in 61 it was below 0.90. In 144 matches with detailed stats: 22 4Ks and 2 aces. Best month by rating: November 2026 at 1.08. labadas loses the most ELO in match 2 of the day (−59 ELO, win rate 42%). Things go best on Ancient (+20 ELO, win rate 56%). Match no. 1 of the day goes best: 55% win rate, −58 ELO. Improved over the last three months: K/R +0.04, Headshots +6 pp, First kills +3 pp, Clutch 1v1 +15 pp. Unchanged in recent months: Rating at 0.98, ADR at 78.4, Win rate at 47%, ELO at 2,041. Last 30 days: 43 matches, win rate 53%, net ELO +32.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.