l3xsor

Latvia
89 matches tracked 11 matches in 30 days
Last updated:

How does l3xsor play?

Rating 1.07 (from 58 matches) K/R 0.79 ADR 83.3 from 89 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 58 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 21% normal 0.90 to 1.09 19% weak 0.75 to 0.89 17% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 6 average.
Entry
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (38 matches).

Level 6

Compared with 770 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 53%+3 pp · Ø 50% better than 78%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 85%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 44%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 41%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so slightly above the average (1.00).

Headshot rate 45%0 pp · Ø 45% right on the average
AWP share of kills 14%+3 pp · Ø 11% better than 69%
K/D 1.05+0.05 · Ø 1.00 better than 79%
Pistol kills per match 2.7

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so well above the average (3.9%).

2K rounds 14.3%+1.2 pp · Ø 13.1% better than 85%
3K rounds 5.0%+1.1 pp · Ø 3.9% better than 92%
MVPs per match 2.4+0.2 · Ø 2.2 better than 80%
4Ks and aces 8x 4K, 1 ace in 38 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 16%
Utility damage per round 2.5−1.5 · Ø 4.0 better than 17%
Enemies flashed per round 0.20−0.05 · Ø 0.25 better than 35%
Deaths per round 75%+3 pp · Ø 72% better than 27%

Progress

One value per month, dashed line is the level 6 average
Whether l3xsor is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 15 matches from the last 3 months and 46 before.

Kills per round (K/R)

0.68
MayJunJulAugSepOctNov

Best month: July 2026 with 0.82.

Patterns

From the last 89 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −49 ELO
20 matches · 35% win rate
In match 2 of the day −48 ELO
25 matches · 36% win rate
Between 12:00 and 18:00 −45 ELO, win rate 44%
On Thursdays −23 ELO, win rate 41%

l3xsor loses the most ELO on Ancient: −49 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Dust 2
  2. Highest rating in a match: 2.40 · Anubis
  3. Longest win streak: 5 wins in a row · Overpass

Maps in detail

from the last 89 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis25
56% better than 68%
0.82 better than 91%
86.4 better than 85%
1.16 better than 92%
60% of 89 duels better than 93%
54% of 13 situations better than 87%
Ancient20
35% better than 11%
0.76 better than 70%
80.4 better than 56%
0.97-
34% of 38 duels better than 1%
29% of 7 situations better than 27%
Cache16
56% -
0.78 -
80.8 -
1.03-
54% of 61 duels -
57% of 7 situations -
Dust 215
60% better than 85%
0.80 better than 85%
88.1 better than 89%
1.23-
58% of 59 duels better than 87%
50% of 6 situations better than 82%
Mirage7
29% -
0.68 -
71.7 -
0.81-
65% of 17 duels -
0% of 1 situations -
Nuke4
50% -
0.86 -
86.8 -
0.91-
41% of 17 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How l3xsor plays

Across 89 matches l3xsor averages K/R 0.79 and ADR 83.3; the rating across the 58 rated matches is 1.07. Biggest strength: 3K rounds at 5.0%, better than 92% of level 6 players. Most room to improve: Utility hit rate at 29%, better than only 16% of level 6 players. Averages 17.5 kills per match with 45% headshots. The strongest map is Dust 2 with a 60% win rate in 15 matches. In 26 of 58 matches the rating was 1.10 or higher (45%), in 21 it was below 0.90. In 38 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: June 2026 at 1.20. l3xsor loses the most ELO on Ancient (−49 ELO, win rate 35%). Things go best in match 1 of the day (+59 ELO, win rate 58%). Match no. 1 of the day goes best: 58% win rate, +59 ELO. Last 30 days: 11 matches, win rate 18%, net ELO −185.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.