l1nyhwh

Brazil
On FACEIT since 2021 284 matches tracked 69 matches in 30 days
ELO ▼ 182
1,583
30-day peak: 1,913
Rank SA ▼ 8,654 places
#18,193
30 days · prev. #9,539 · best #7,314
Last updated:

How does l1nyhwh play?

Rating 1.01 K/R 0.74 ADR 83.6 from 284 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 284 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 21% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most
Level 8

Compared with 1,412 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 69%
Opening duels won 47%−4 pp · Ø 51% better than 23%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 19%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 19%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 7%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so slightly above the average (47%).

Headshot rate 49%+2 pp · Ø 47% better than 63%
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 0.98−0.02 · Ø 1.00 better than 39%
Pistol kills per match 2.8
Knife kills 4 in 284 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.2% of rounds and so slightly above the average (3.9%).

2K rounds 13.2%+0.2 pp · Ø 13.0% better than 50%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 64%
MVPs per match 2.3+0.1 · Ø 2.2 better than 60%
4Ks and aces 58x 4K, 8 aces in 284 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 46%
Enemies flashed per round 0.28+0.01 · Ø 0.27 better than 56%
Deaths per round 76%+4 pp · Ø 72% better than 11%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
ELO +171
= Stayed the same
Headshots at 49%, Clutch 1v1 at 33%
▼ Got worse
K/R −0.05, Rating −0.08, ADR −5.8, Win rate −7 pp, First kills −1 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.67
JunJulAugSepOctNov

Best month: August 2026 with 0.78. Last 3 months: 0.73 (at the start 0.78). Just above the average (0.72).

Patterns

From the last 284 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −106 ELO
45 matches · 36% win rate
On Mirage −68 ELO
63 matches · 44% win rate
On Wednesdays −47 ELO, win rate 41%

l1nyhwh loses the most ELO in match 3 of the day: −106 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Dust 2
  2. Highest rating in a match: 2.23 · Nuke
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 284 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
44% better than 29%
0.77 better than 68%
85.7 better than 76%
1.04 better than 58%
49% of 291 duels better than 39%
27% of 33 situations better than 19%
Inferno49
53% better than 57%
0.74 better than 62%
83.7 better than 70%
1.01 better than 53%
50% of 258 duels better than 47%
58% of 24 situations better than 87%
Ancient42
43% better than 28%
0.79 better than 82%
87.7 better than 89%
1.04 better than 68%
52% of 230 duels better than 63%
35% of 23 situations better than 45%
Dust 239
51% better than 52%
0.71 better than 42%
79.9 better than 51%
0.97 better than 35%
43% of 175 duels better than 14%
31% of 16 situations better than 31%
Nuke31
48% better than 31%
0.73 better than 42%
85.1 better than 68%
0.98 better than 30%
44% of 182 duels better than 15%
27% of 11 situations better than 20%
Anubis30
47% better than 35%
0.69 better than 28%
79.4 better than 48%
0.95 better than 28%
40% of 162 duels better than 5%
0% of 8 situations better than 1%
Cache26
50% -
0.71 -
79.0 -
0.95-
48% of 116 duels -
23% of 13 situations -
Vertigo4
50% -
0.85 -
90.7 -
1.22-
62% of 21 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How l1nyhwh plays

Across 284 matches l1nyhwh averages K/R 0.74, ADR 83.6 and a rating of 1.01. Most room to improve: Deaths per round at 76%, better than only 11% of level 8 players. Averages 16.3 kills per match with 49% headshots. The strongest map is Inferno with a 53% win rate in 49 matches. In 111 of 284 matches the rating was 1.10 or higher (39%), in 110 it was below 0.90. In 284 matches with detailed stats: 58 4Ks and 8 aces. Best month by rating: August 2026 at 1.07. l1nyhwh loses the most ELO in match 3 of the day (−106 ELO, win rate 36%). Things go best in match 2 of the day (+94 ELO, win rate 53%). Match no. 2 of the day goes best: 53% win rate, +94 ELO. Improved over the last three months: ELO +171. Got weaker: K/R −0.05, Rating −0.08, ADR −5.8, Win rate −7 pp, First kills −1 pp. Unchanged in recent months: Headshots at 49%, Clutch 1v1 at 33%. Last 30 days: 69 matches, win rate 42%, net ELO −38.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.