l1mes-
Name history of l1mes-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does l1mes- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (210 matches).
Compared with 2,339 players in this group, each player over up to their last 100 matches.
Opening
Average58% of opening duels won and so well above the average (51%).
Clutch
Average28% of 1v1s won and so well below the average (38%).
Weapons and aim
Strength59% headshots and so well above the average (51%).
Impact
StrengthExactly 3 kills in 4.9% of rounds and so clearly above the average (4.0%).
Utility and deaths
Average0.08 enemies flashed per round and so well below the average (0.31).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jun 2026.
Kills per round (K/R)
Best month: September 2026 with 0.81. Last 3 months: 0.81 (at the start 0.80). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.15.
Damage per round (ADR)
Best month: September 2026 with 84.0. Last 3 months: 83.0 (at the start 82.7). Slightly above the average (80.2).
Share of headshot kills
Best month: June 2026 with 64%. Last 3 months: 58% (at the start 64%). Well above the average (51%).
Matches won (win rate)
Best month: June 2026 with 58%. Last 3 months: 50% (at the start 58%). Right on the average (50%).
Best month: September 2026 with 2,860.
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 30%.
Patterns
From the last 260 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
l1mes- loses the most ELO on Dust 2: −29 ELO, 49% win rate
Records and milestones
from recorded matches- Most kills in a match: 33 · Mirage
- Highest rating in a match: 2.11 · Mirage
- Longest win streak: 7 wins in a row · Dust 2
Maps in detail
from the last 260 matchesCompared with players on the same level who have at least 15 matches on the map.
How l1mes- plays
Across 260 matches l1mes- averages K/R 0.81 and ADR 83.0; the rating across the 210 rated matches is 1.13. Biggest strength: Headshot rate at 59%, better than 90% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 2.1, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 17.7 kills per match with 59% headshots. The strongest map is Ancient with a 58% win rate in 50 matches. In 107 of 210 matches the rating was 1.10 or higher (51%), in 48 it was below 0.90. In 210 matches with detailed stats: 35 4Ks and 4 aces. Best month by rating: September 2026 at 1.15. l1mes- loses the most ELO on Dust 2 (−29 ELO, win rate 49%). Things go best on Mirage (+119 ELO, win rate 53%). Match no. 2 of the day goes best: 67% win rate. Got weaker: Headshots −6 pp, Win rate −8 pp. Unchanged in recent months: K/R at 0.81, ADR at 83.0. Last 30 days: 149 matches, win rate 49%, net ELO +72.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.