kyddoz

Russia
243 matches tracked 63 matches in 30 days
Last updated:

How does kyddoz play?

Rating 1.01 K/R 0.72 ADR 79.4 from 241 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 241 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 24%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (182 matches).

2,500-2,749 ELO

Compared with 2,328 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 71%
Opening duels won 52%+1 pp · Ø 51% better than 50%

Clutch

Strength
Last one alive

51% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 51%+13 pp · Ø 38% better than 95%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 75%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (51%).

Headshot rate 62%+11 pp · Ø 51% better than 96%
AWP share of kills 3%−8 pp · Ø 11% better than 17%
K/D 1.01−0.02 · Ø 1.03 better than 34%
Pistol kills per match 3.2
Knife kills 1 in 241 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.8% of rounds and so slightly below the average (4.1%).

2K rounds 13.3%+0.1 pp · Ø 13.2% better than 40%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 32%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 38x 4K, 5 aces in 182 matches

Utility and deaths

Average
Nades, flashes and deaths

33% of nades dealing damage or blinding and so slightly below the average (35%).

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 40%
Enemies flashed per round 0.27−0.04 · Ø 0.31 better than 42%
Deaths per round 71%−1 pp · Ø 72% better than 51%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.09, Rating +0.09, ADR +8.0, Headshots +2 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −9 pp, ELO −619

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: September 2026 with 0.76. Last 3 months: 0.74 (at the start 0.65). Right on the average (0.74).

Patterns

From the last 241 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −153 ELO
44 matches · 43% win rate
On Mirage −118 ELO
79 matches · 48% win rate
On Saturdays −181 ELO, win rate 42%

kyddoz loses the most ELO on Anubis: −153 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Anubis
  2. Highest rating in a match: 2.77 · Ancient
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 241 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage79
48% better than 32%
0.67 better than 15%
75.4 better than 20%
0.94 better than 16%
48% of 341 duels better than 28%
40% of 45 situations better than 53%
Ancient44
57% better than 66%
0.72 better than 33%
80.6 better than 38%
1.01 better than 37%
53% of 212 duels right on the average
35% of 23 situations better than 40%
Anubis44
43% better than 18%
0.74 better than 45%
80.1 better than 42%
1.02 better than 40%
44% of 174 duels better than 13%
30% of 27 situations better than 30%
Nuke35
49% better than 26%
0.78 better than 60%
82.7 better than 56%
1.07 better than 55%
55% of 157 duels better than 66%
58% of 19 situations better than 89%
Dust 221
62% better than 82%
0.75 right on the average
83.3 better than 59%
1.07 better than 56%
60% of 88 duels better than 88%
57% of 7 situations better than 90%
Cache8
50% -
0.73 -
82.0 -
1.10-
53% of 43 duels -
67% of 3 situations -
Inferno4
50% -
0.90 -
94.1 -
1.16-
58% of 19 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kyddoz plays

Across 241 matches kyddoz averages K/R 0.72, ADR 79.4 and a rating of 1.01. Biggest strength: Headshot rate at 62%, better than 96% of level 10 · 2,500-2,749 ELO players. Averages 15.7 kills per match with 62% headshots. The strongest map is Dust 2 with a 62% win rate in 21 matches. In 92 of 241 matches the rating was 1.10 or higher (38%), in 99 it was below 0.90. In 182 matches with detailed stats: 38 4Ks and 5 aces. Best month by rating: September 2026 at 1.06. kyddoz loses the most ELO on Anubis (−153 ELO, win rate 43%). Things go best on Ancient (+89 ELO, win rate 57%). Match no. 2 of the day goes best: 55% win rate, −9 ELO. Improved over the last three months: K/R +0.09, Rating +0.09, ADR +8.0, Headshots +2 pp. Got weaker: Win rate −9 pp, ELO −619. Last 30 days: 63 matches, win rate 46%, net ELO −82.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.