kyagoat

France
On FACEIT since 2015 455 matches tracked 190 matches in 30 days
ELO ▼ 4
2,329
30-day peak: 2,685
Rank NA ▼ 618 places
#2,946
France #13 in France
30 days · prev. #2,328 · best #811
Last updated:
Next update possible in 1h 58m

How does kyagoat play?

Rating 0.97 (from 434 matches) K/R 0.68 ADR 79.9 from 455 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 450 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 25%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,454 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%−1 pp · Ø 11% better than 45%
Opening duels won 50%−1 pp · Ø 51% better than 36%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 46%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 21%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.03).

Headshot rate 53%+3 pp · Ø 50% better than 69%
AWP share of kills 10%−2 pp · Ø 12% better than 53%
K/D 0.99−0.04 · Ø 1.03 better than 29%
Pistol kills per match 2.5 from the last 450
Knife kills 1 in 450 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 18%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 10%
MVPs per match 1.9−0.4 · Ø 2.3 better than 8%
4Ks and aces 58x 4K, 7 aces in 455 matches

Utility and deaths

Strength
Nades, flashes and deaths

8.1 utility damage per round and so well above the average (4.2).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 8.1+3.9 · Ø 4.2 better than 98%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 34%
Deaths per round 69%−3 pp · Ø 72% better than 75%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +75
= Stayed the same
First kills at 10%, Clutch 1v1 at 38%
▼ Got worse
K/R −0.08, Rating −0.11, ADR −9.7, Headshots −3 pp, Win rate −15 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.65
JunJulAugSepOctNov

Best month: August 2026 with 0.75. Last 3 months: 0.67 (at the start 0.75). Clearly below the average (0.74).

Patterns

From the last 450 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −382 ELO
79 matches · 43% win rate
On Anubis −172 ELO
107 matches · 50% win rate
On Fridays −197 ELO, win rate 42%

kyagoat loses the most ELO on Ancient: −382 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Anubis
  2. Longest win streak: 9 wins in a row · Inferno
  3. Highest rating in a match: 2.86 · Dust 2

Maps in detail

from the last 450 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2154
55% better than 61%
0.70 better than 29%
81.1 better than 50%
1.02 better than 42%
55% of 718 duels better than 69%
43% of 112 situations better than 66%
Anubis107
50% better than 41%
0.65 better than 10%
78.1 better than 31%
0.92 better than 12%
47% of 367 duels better than 24%
34% of 53 situations better than 40%
Ancient79
43% better than 20%
0.67 better than 15%
77.8 better than 31%
0.93 better than 15%
49% of 363 duels better than 35%
24% of 46 situations better than 14%
Inferno55
53% better than 45%
0.69 better than 20%
83.6 better than 53%
1.00 better than 27%
46% of 259 duels better than 15%
41% of 39 situations better than 59%
Cache45
62% -
0.71 -
81.4 -
1.02-
52% of 198 duels -
36% of 22 situations -
Nuke5
0% -
0.52 -
59.0 -
0.71-
33% of 15 duels -
25% of 4 situations -
Vertigo3
67% -
0.68 -
70.9 -
1.00-
36% of 11 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kyagoat plays

Across 455 matches kyagoat averages K/R 0.68 and ADR 79.9; the rating across the 434 rated matches is 0.97. Biggest strength: Utility damage per round at 8.1, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 3.1%, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 15.2 kills per match with 53% headshots. The strongest map is Cache with a 62% win rate in 45 matches. In 151 of 450 matches the rating was 1.10 or higher (34%), in 188 it was below 0.90. In 455 matches with detailed stats: 58 4Ks and 7 aces. Best month by rating: August 2026 at 1.07. kyagoat loses the most ELO on Ancient (−382 ELO, win rate 43%). Things go best on Dust 2 (+377 ELO, win rate 55%). Improved over the last three months: ELO +75. Got weaker: K/R −0.08, Rating −0.11, ADR −9.7, Headshots −3 pp, Win rate −15 pp. Unchanged in recent months: First kills at 10%, Clutch 1v1 at 38%. Last 30 days: 190 matches, win rate 48%, net ELO −112.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.