kvik-_-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (118 matches).
Compared with 2,107 players in this group, each player over up to their last 100 matches.
Opening
Strength55% of opening duels won and so clearly above the average (51%).
Clutch
Average44% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average1.19 K/D and so clearly above the average (1.03).
Impact
StrengthExactly 2 kills in 15.1% of rounds and so clearly above the average (13.4%).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.90. Last 3 months: 0.79 (at the start 0.86). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.31. Last 3 months: 1.11 (at the start 1.25). Clearly above the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 93.0. Last 3 months: 81.2 (at the start 87.3). Just above the average (80.7).
Share of headshot kills
Best month: October 2026 with 45%. Last 3 months: 42% (at the start 40%). Well below the average (49%).
Matches won (win rate)
Best month: July 2026 with 54%. Last 3 months: 45% (at the start 53%). Well below the average (51%).
Best month: October 2026 with 2,239. Last 3 months: 2,099 (at the start 1,833).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 139 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
kvik-_- loses the most ELO on Anubis: −62 ELO, 44% win rate
Records and milestones
from recorded matches- Most kills in a match: 35 · Mirage
- Recorded match no. 100 · Anubis
- Reached level 10 · Mirage
- Highest rating in a match: 2.71 · Mirage
- Longest win streak: 4 wins in a row · Mirage
Maps in detail
from the last 139 matchesCompared with players on the same level who have at least 15 matches on the map.
How kvik-_- plays
Across 139 matches kvik-_- averages K/R 0.81, ADR 83.2 and a rating of 1.15. Biggest strength: K/D at 1.19, better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 18.2 kills per match with 42% headshots. The strongest map is Dust 2 with a 53% win rate in 38 matches. In 70 of 139 matches the rating was 1.10 or higher (50%), in 34 it was below 0.90. In 118 matches with detailed stats: 28 4Ks and 2 aces. Best month by rating: August 2026 at 1.31. kvik-_- loses the most ELO on Anubis (−62 ELO, win rate 44%). Things go best on Dust 2 (+54 ELO, win rate 53%). Match no. 2 of the day goes best: 59% win rate, −44 ELO. Improved over the last three months: Headshots +2 pp, ELO +266. Got weaker: K/R −0.07, Rating −0.14, ADR −6.1, Win rate −8 pp. Last 30 days: 73 matches, win rate 44%, net ELO −45.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.