kvbssx

Poland
On FACEIT since 2016 51 matches tracked 31 matches in 30 days
Last updated:

How does kvbssx play?

Rating 1.01 K/R 0.71 ADR 80.5 from 51 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 47%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 51 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 27% normal 0.90 to 1.09 20% weak 0.75 to 0.89 20% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (31 matches).

Level 9

Compared with 1,906 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 54%+3 pp · Ø 51% better than 78%

Clutch

Average
Last one alive

50% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 95%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

50% headshots and so slightly above the average (48%).

Headshot rate 50%+2 pp · Ø 48% better than 62%
AWP share of kills 3%−8 pp · Ø 11% better than 17%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.5

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.9% of rounds and so well above the average (13.4%).

2K rounds 15.9%+2.5 pp · Ø 13.4% better than 95%
3K rounds 3.2%−0.8 pp · Ø 4.0% better than 17%
MVPs per match 2.5+0.2 · Ø 2.3 better than 76%
4Ks and aces 2x 4K, 1 ace in 31 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.67 enemies flashed per round and so well above the average (0.28).

Utility hit rate 37%+1 pp · Ø 36% better than 65%
Utility damage per round 6.0+1.7 · Ø 4.3 better than 87%
Enemies flashed per round 0.67+0.39 · Ø 0.28 better than 99%
Deaths per round 68%−4 pp · Ø 72% better than 91%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.08, Rating +0.13, ADR +5.9
= Stayed the same
Headshots at 49%
▼ Got worse
Win rate −10 pp

Oct to Nov 2026 compared with Jan 2026.

Kills per round (K/R)

0.71
JanFebMarAprMayJunJulAugSepOctNov

Best month: October 2026 with 0.83. Last 3 months: 0.74 (at the start 0.66). Right on the average (0.74).

Patterns

From the last 51 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 +32 ELO, win rate 54%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.96 · Inferno
  2. Longest win streak: 7 wins in a row · Anubis
  3. Most kills in a match: 38 · Anubis

Maps in detail

from the last 51 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis16
56% better than 69%
0.69 better than 28%
77.2 better than 33%
1.00 better than 46%
43% of 51 duels better than 12%
29% of 7 situations better than 25%
Mirage15
67% better than 93%
0.69 better than 28%
81.5 better than 57%
1.00 better than 44%
54% of 69 duels better than 73%
45% of 11 situations better than 71%
Ancient7
29% -
0.70 -
81.5 -
0.97-
52% of 25 duels -
0% of 2 situations -
Dust 25
40% -
0.63 -
72.5 -
0.84-
50% of 26 duels -
33% of 3 situations -
Cache4
100% -
0.73 -
76.8 -
1.08-
71% of 7 duels -
100% of 1 situations -
Nuke3
67% -
0.90 -
105.7 -
1.25-
54% of 13 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How kvbssx plays

Across 51 matches kvbssx averages K/R 0.71, ADR 80.5 and a rating of 1.01. Biggest strength: Clutch 1v1 won at 50%, better than 95% of level 9 players. Most room to improve: 3K rounds at 3.2%, better than only 17% of level 9 players. Averages 15.9 kills per match with 50% headshots. The strongest map is Mirage with a 67% win rate in 15 matches. In 22 of 51 matches the rating was 1.10 or higher (43%), in 19 it was below 0.90. In 31 matches with detailed stats: 2 4Ks and 1 ace. Best month by rating: October 2026 at 1.21. Improved over the last three months: K/R +0.08, Rating +0.13, ADR +5.9. Got weaker: Win rate −10 pp. Unchanged in recent months: Headshots at 49%. Last 30 days: 31 matches, win rate 55%, net ELO +18.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.