kur1lasss

Belarus
On FACEIT since 2024 383 matches tracked 106 matches in 30 days
ELO ▲ 197
2,581
30-day peak: 2,640
Rank EU
#42,271
Belarus #1,034 in Belarus
Last updated:

How does kur1lasss play?

Rating 1.04 K/R 0.74 ADR 78.5 from 383 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 383 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 21% normal 0.90 to 1.09 20% weak 0.75 to 0.89 17% very weak below 0.75 20%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (324 matches).

2,500-2,749 ELO

Compared with 2,625 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

38% of 1v1s won and so just below the average (40%).

Clutch 1v1 won 38%−2 pp · Ø 40% better than 45%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so just below the average (1.05).

Headshot rate 50%−1 pp · Ø 51% better than 46%
AWP share of kills 18%+6 pp · Ø 12% better than 81%
K/D 1.04−0.01 · Ø 1.05 better than 44%
Pistol kills per match 2.6
Knife kills 7 in 383 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so slightly above the average (4.2%).

2K rounds 13.5%0.0 pp · Ø 13.5% right on the average
3K rounds 4.5%+0.3 pp · Ø 4.2% better than 62%
MVPs per match 2.3−0.1 · Ø 2.4 better than 41%
4Ks and aces 60x 4K, 6 aces in 324 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.3 utility damage per round and so well below the average (4.1).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 2.3−1.8 · Ø 4.1 better than 6%
Enemies flashed per round 0.15−0.15 · Ø 0.30 better than 11%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +271
= Stayed the same
K/R at 0.74, Rating at 1.03, ADR at 78.6, Win rate at 52%
▼ Got worse
Headshots −4 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: October 2026 with 0.78. Last 3 months: 0.74 (at the start 0.75). Just below the average (0.75).

Patterns

From the last 383 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day ±0 ELO
72 matches · 46% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 46%
On Mondays +90 ELO, win rate 45%

kur1lasss loses the most ELO in match 2 of the day: ±0 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Dust 2
  2. Recorded match no. 250 · Mirage
  3. Longest win streak: 6 wins in a row · Dust 2
  4. Highest rating in a match: 2.50 · Dust 2

Maps in detail

from the last 383 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage134
51% better than 44%
0.72 better than 36%
77.4 better than 28%
1.00 better than 33%
51% of 580 duels better than 46%
35% of 62 situations better than 40%
Dust 292
57% better than 67%
0.78 better than 65%
81.2 better than 49%
1.12 better than 71%
52% of 313 duels right on the average
43% of 53 situations better than 62%
Anubis71
51% better than 44%
0.74 better than 45%
78.1 better than 32%
1.05 right on the average
54% of 308 duels better than 61%
40% of 35 situations better than 55%
Ancient66
50% better than 39%
0.75 right on the average
78.7 better than 32%
1.03 better than 45%
53% of 240 duels better than 56%
29% of 49 situations better than 27%
Cache8
50% -
0.74 -
78.1 -
1.05-
32% of 34 duels -
50% of 4 situations -
Inferno7
43% -
0.70 -
71.4 -
1.05-
42% of 19 duels -
20% of 5 situations -
Nuke4
25% -
0.66 -
71.5 -
0.83-
25% of 8 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kur1lasss plays

Across 383 matches kur1lasss averages K/R 0.74, ADR 78.5 and a rating of 1.04. Most room to improve: Utility damage per round at 2.3, better than only 6% of level 10 · 2,500-2,749 ELO players. Averages 16.5 kills per match with 50% headshots. The strongest map is Dust 2 with a 57% win rate in 92 matches. In 166 of 383 matches the rating was 1.10 or higher (43%), in 139 it was below 0.90. In 324 matches with detailed stats: 60 4Ks and 6 aces. Best month by rating: October 2026 at 1.09. kur1lasss loses the most ELO in match 2 of the day (±0 ELO, win rate 46%). Things go best in match 1 of the day (+180 ELO, win rate 60%). Match no. 1 of the day goes best: 60% win rate, +180 ELO. Improved over the last three months: ELO +271. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.03, ADR at 78.6, Win rate at 52%. Last 30 days: 106 matches, win rate 54%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.