kuba_inthisB
Name history of kuba_inthisB
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does kuba_inthisB play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (286 matches).
Compared with 2,158 players on level 10, each player over up to their last 100 matches.
Opening
Averagekuba_inthisB wins 48 of 100 opening duels. 3 percentage points below the level 10 average (51%).
Clutch
Averagekuba_inthisB wins 37 of 100 1v1s. 3 percentage points below the level 10 average (40%).
Weapons and aim
Average47 of 100 kills by kuba_inthisB are headshots. 4 percentage points below the level 10 average (51%).
Impact
Averagekuba_inthisB gets exactly 2 kills in 13.2 of 100 rounds. 0.2 percentage points below the level 10 average (13.4%).
Utility and deaths
Averagekuba_inthisB dies in 70 of 100 rounds. 1 percentage point below the level 10 average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.73. Last 3 months: 0.72 (at the start 0.62). 0.02 below the level 10 average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.05.
Damage per round (ADR)
Best month: August 2026 with 82.2. Last 3 months: 79.6 (at the start 71.3). 1.0 below the level 10 average (80.6).
Share of headshot kills
Best month: October 2026 with 49%. Last 3 months: 47% (at the start 48%). 4 percentage points below the level 10 average (51%).
Matches won (win rate)
Best month: July 2026 with 57%. Last 3 months: 51% (at the start 57%). On par with the level 10 average (51%).
Best month: October 2026 with 3,291. Last 3 months: 3,261 (at the start 3,223).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 40%.
Patterns
From the last 338 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Most kills in a match: 34 · Nuke
- Longest win streak: 10 wins in a row · Nuke
- Highest rating in a match: 2.55 · Dust 2
Maps in detail
from the last 338 matchesCompared with players on the same level who have at least 15 matches on the map.
How kuba_inthisB plays
Across 338 matches kuba_inthisB averages K/R 0.70 and ADR 78.5; the rating across the 282 rated matches is 1.03. Most room to improve: Opening duels won at 48%, better than only 22% of level 10 players. Averages 15.3 kills per match with 47% headshots. The strongest map is Cache with a 59% win rate in 29 matches. In 106 of 282 matches the rating was 1.10 or higher (38%), in 108 it was below 0.90. In 286 matches with detailed stats: 45 4Ks and 4 aces. Best month by rating: August 2026 at 1.05. Things go best on Cache (+181 ELO, win rate 59%). Match no. 2 of the day goes best: 56% win rate, +28 ELO. Improved over the last three months: K/R +0.10, ADR +8.3. Got weaker: Win rate −6 pp. Unchanged in recent months: Headshots at 47%, ELO at 3,261. Last 30 days: 89 matches, win rate 55%, net ELO +126.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.