ksnN
Name history of ksnN
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Compared with 2,098 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 16% of rounds and so well above the average (10%).
Clutch
Weakness1.1 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average59% headshots and so well above the average (49%).
Impact
StrengthExactly 3 kills in 5.7% of rounds and so well above the average (4.1%).
Utility and deaths
AverageDied in 78% of rounds and so well above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Oct 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.86. Last 3 months: 0.82 (at the start 0.80). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.15. Last 3 months: 1.09 (at the start 1.10). Clearly above the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 91.5. Last 3 months: 89.3 (at the start 85.8). Clearly above the average (80.8).
Share of headshot kills
Best month: August 2026 with 62%. Last 3 months: 58% (at the start 62%). Well above the average (49%).
Matches won (win rate)
Best month: October 2026 with 52%. Last 3 months: 51% (at the start 42%). Just above the average (50%).
Best month: August 2026 with 2,308. Last 3 months: 2,178 (at the start 1,766).
Rounds with first kill
Best month: September 2026 with 17%. Last 3 months: 17% (at the start 15%). Well above the average (10%).
1v1 clutches won
Best month: October 2026 with 33%. Last 3 months: 29% (at the start 30%). Well below the average (39%).
Patterns
From the last 338 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ksnN loses the most ELO on Dust 2: −83 ELO, 48% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Mirage
- Recorded match no. 250 · Anubis
- Highest rating in a match: 2.76 · Mirage
- Most kills in a match: 51 · Inferno
Maps in detail
from the last 338 matchesCompared with players on the same level who have at least 15 matches on the map.
How ksnN plays
Across 338 matches ksnN averages K/R 0.82, ADR 88.1 and a rating of 1.09. Biggest strength: Rounds with first kill at 16%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 78%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 18.4 kills per match with 59% headshots. The strongest map is Mirage with a 53% win rate in 98 matches. In 152 of 338 matches the rating was 1.10 or higher (45%), in 115 it was below 0.90. In 338 matches with detailed stats: 89 4Ks and 17 aces. Best month by rating: September 2026 at 1.15. ksnN loses the most ELO on Dust 2 (−83 ELO, win rate 48%). Things go best in match 2 of the day (+127 ELO, win rate 55%). Match no. 2 of the day goes best: 55% win rate, +127 ELO. Improved over the last three months: Win rate +9 pp, ELO +412, First kills +2 pp. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.82, Rating at 1.09, ADR at 89.3, Clutch 1v1 at 29%. Last 30 days: 92 matches, win rate 50%, net ELO +18.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.