krca

Serbia
On FACEIT since 2015 113 matches tracked 52 matches in 30 days
ELO ▲ 329
2,027
30-day peak: 2,103
Rank EU
#234,562
Serbia #2,260 in Serbia
Last updated:

How does krca play?

Rating 1.03 (from 112 matches) K/R 0.74 ADR 83.3 from 113 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 112 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 18% good 1.10 to 1.29 24% normal 0.90 to 1.09 24% weak 0.75 to 0.89 21% very weak below 0.75 13%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (102 matches).

2,001-2,249 ELO

Compared with 2,107 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 24%+3 pp · Ø 21% better than 66%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 10%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so just below the average (49%).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 0%−11 pp · Ø 11% better than 1%
K/D 1.04+0.01 · Ø 1.03 better than 55%
Pistol kills per match 2.2
Knife kills 2 in 113 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.9% of rounds and so slightly above the average (13.4%).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 63%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 14x 4K, 4 aces in 102 matches

Utility and deaths

Average
Nades, flashes and deaths

7.7 utility damage per round and so well above the average (4.2).

Utility hit rate 42%+7 pp · Ø 35% better than 89%
Utility damage per round 7.7+3.5 · Ø 4.2 better than 98%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 59%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether krca is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 102 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.69
FebMarAprMayJunJulAugSepOctNov

Best month: September 2026 with 0.79.

Patterns

From the last 113 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −47 ELO
25 matches · 64% win rate
On Inferno −24 ELO
21 matches · 52% win rate

krca loses the most ELO on Ancient: −47 ELO, 64% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Inferno
  2. Reached level 10 · Ancient
  3. Most kills in a match: 32 · Dust 2
  4. Highest rating in a match: 1.73 · Inferno
  5. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 113 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 230
73% better than 98%
0.77 better than 67%
86.7 better than 78%
1.09 better than 68%
45% of 119 duels better than 19%
50% of 24 situations better than 80%
Ancient25
64% better than 87%
0.73 better than 46%
82.1 better than 57%
1.03 right on the average
50% of 86 duels better than 40%
43% of 7 situations better than 67%
Mirage23
52% better than 54%
0.70 better than 33%
81.9 better than 57%
1.01 better than 44%
51% of 92 duels right on the average
11% of 9 situations better than 2%
Inferno21
52% better than 44%
0.75 better than 53%
85.7 better than 71%
1.02 better than 45%
59% of 76 duels better than 83%
13% of 8 situations better than 4%
Cache7
43% -
0.69 -
79.4 -
0.96-
42% of 26 duels -
75% of 4 situations -
Anubis3
0% -
0.85 -
74.2 -
1.27-
73% of 11 duels -
-
Nuke3
67% -
0.75 -
79.4 -
0.96-
100% of 8 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How krca plays

Across 113 matches krca averages K/R 0.74 and ADR 83.3; the rating across the 112 rated matches is 1.03. Biggest strength: Utility damage per round at 7.7, better than 98% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 48% headshots. The strongest map is Dust 2 with a 73% win rate in 30 matches. In 47 of 112 matches the rating was 1.10 or higher (42%), in 38 it was below 0.90. In 102 matches with detailed stats: 14 4Ks and 4 aces. Best month by rating: September 2026 at 1.10. krca loses the most ELO on Ancient (−47 ELO, win rate 64%). Things go best on Dust 2 (+117 ELO, win rate 73%). Last 30 days: 52 matches, win rate 58%, net ELO +77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.