kossa32

Sweden
On FACEIT since 2019 169 matches tracked 35 matches in 30 days
Last updated:

How does kossa32 play?

Rating 1.20 K/R 0.86 ADR 94.8 from 169 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 169 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 29% good 1.10 to 1.29 25% normal 0.90 to 1.09 21% weak 0.75 to 0.89 8% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average.
AWPerMulti-killsEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (143 matches).

Level 9

Compared with 1,757 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 58%+7 pp · Ø 51% better than 96%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 26%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Strength
Where do the kills come from?

1.21 K/D and so well above the average (1.01).

Headshot rate 53%+5 pp · Ø 48% better than 76%
AWP share of kills 20%+9 pp · Ø 11% better than 86%
K/D 1.21+0.20 · Ø 1.01 better than 96%
Pistol kills per match 3.6
Knife kills 2 in 169 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.9% of rounds and so well above the average (13.1%).

2K rounds 15.9%+2.8 pp · Ø 13.1% better than 96%
3K rounds 5.6%+1.6 pp · Ø 4.0% better than 95%
MVPs per match 2.7+0.4 · Ø 2.3 better than 91%
4Ks and aces 44x 4K, 7 aces in 143 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.9 utility damage per round and so well above the average (4.2).

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 7.9+3.7 · Ø 4.2 better than 98%
Enemies flashed per round 0.41+0.13 · Ø 0.28 better than 80%
Deaths per round 71%−1 pp · Ø 72% better than 65%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.05, ADR +4.3
= Stayed the same
Rating at 1.22, ELO at 1,987
▼ Got worse
Headshots −5 pp, Win rate −6 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.79
JunJulAugSepOctNov

Best month: September 2026 with 0.91. Last 3 months: 0.88 (at the start 0.83). Well above the average (0.73).

Patterns

From the last 169 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −43 ELO
35 matches · 43% win rate
On Inferno −17 ELO
24 matches · 54% win rate
On Tuesdays −20 ELO, win rate 43%

kossa32 loses the most ELO on Dust 2: −43 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Inferno
  2. Most kills in a match: 40 · Mirage
  3. Recorded match no. 100 · Mirage
  4. Reached level 10 · Ancient
  5. Highest rating in a match: 2.47 · Mirage

Maps in detail

from the last 169 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
51% better than 54%
0.90 better than 97%
97.9 better than 98%
1.26 better than 97%
58% of 393 duels better than 89%
37% of 49 situations better than 46%
Dust 235
43% better than 23%
0.80 better than 82%
90.3 better than 91%
1.13 better than 85%
57% of 159 duels better than 83%
37% of 27 situations better than 47%
Inferno24
54% better than 52%
0.80 better than 77%
93.1 better than 90%
1.13 better than 76%
55% of 107 duels better than 67%
67% of 9 situations better than 95%
Nuke19
53% right on the average
0.90 better than 93%
96.4 better than 95%
1.25 better than 91%
59% of 109 duels better than 84%
39% of 18 situations better than 49%
Ancient12
33% -
0.79 -
87.5 -
1.08-
47% of 47 duels -
29% of 7 situations -
Anubis7
43% -
0.89 -
95.7 -
1.20-
68% of 34 duels -
33% of 9 situations -
Cache4
75% -
1.00 -
107.2 -
1.41-
68% of 31 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kossa32 plays

Across 169 matches kossa32 averages K/R 0.86, ADR 94.8 and a rating of 1.20. Biggest strength: Damage per round (ADR) at 94.8, better than 98% of level 9 players. Averages 18.7 kills per match with 53% headshots. The strongest map is Inferno with a 54% win rate in 24 matches. In 101 of 169 matches the rating was 1.10 or higher (60%), in 32 it was below 0.90. In 143 matches with detailed stats: 44 4Ks and 7 aces. Best month by rating: September 2026 at 1.29. kossa32 loses the most ELO on Dust 2 (−43 ELO, win rate 43%). Things go best on Mirage (+24 ELO, win rate 51%). Improved over the last three months: K/R +0.05, ADR +4.3. Got weaker: Headshots −5 pp, Win rate −6 pp. Unchanged in recent months: Rating at 1.22, ELO at 1,987. Last 30 days: 35 matches, win rate 46%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.