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kosma444

Ukraine
On FACEIT since 2020 499 matches tracked 172 matches in 30 days
ELO ▲ 218
3,160
30-day peak: 3,344
Rank EU ▲ 3,545 places
#5,194
Ukraine #323 in Ukraine
30 days · prev. #8,739 · best #2,847
Last updated:

How does kosma444 play?

Rating 1.08 (from 497 matches) K/R 0.78 ADR 85.3 from 499 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 497 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 20%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Multi-killsHeadshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (497 matches).

3,000-3,499 ELO

Compared with 7,763 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 69%
Opening duels won 50%−2 pp · Ø 52% better than 29%

Clutch

Average
Last one alive

32% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 23%
Clutch 1v2 won 32%+10 pp · Ø 22% better than 95%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (54%).

Headshot rate 62%+8 pp · Ø 54% better than 93%
AWP share of kills 7%−5 pp · Ø 12% better than 41%
K/D 1.06+0.01 · Ø 1.05 better than 45%
Pistol kills per match 3.3 from the last 497
Knife kills 26 in 497 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.2%).

2K rounds 13.8%+0.3 pp · Ø 13.5% better than 50%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 73%
MVPs per match 2.6+0.2 · Ø 2.4 better than 69%
4Ks and aces 129x 4K, 14 aces in 497 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 29%−5 pp · Ø 34% better than 17%
Utility damage per round 3.7−0.2 · Ø 3.9 better than 46%
Enemies flashed per round 0.36+0.05 · Ø 0.31 better than 63%
Deaths per round 73%+2 pp · Ø 71% better than 18%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.08, Rating +0.11, ADR +9.5, Headshots +2 pp, ELO +64
= Stayed the same
Win rate at 51%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Best month: October 2026 with 0.82. Last 3 months: 0.80 (at the start 0.72). Clearly above the average (0.75).

Patterns

From the last 497 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −72 ELO
132 matches · 49% win rate
In match 2 of the day +17 ELO
62 matches · 39% win rate
Between 0:00 and 6:00 −37 ELO, win rate 46%
On Wednesdays +88 ELO, win rate 40%

kosma444 loses the most ELO on Dust 2: −72 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Ancient
  2. Highest rating in a match: 2.48 · Nuke
  3. Most kills in a match: 41 · Mirage

Maps in detail

from the last 497 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage153
50% better than 30%
0.80 better than 70%
87.2 better than 75%
1.10 better than 64%
49% of 778 duels better than 29%
36% of 67 situations better than 42%
Dust 2132
49% better than 28%
0.79 better than 66%
85.6 better than 67%
1.10 better than 59%
52% of 729 duels better than 47%
29% of 59 situations better than 22%
Ancient114
53% better than 43%
0.80 better than 71%
85.5 better than 68%
1.12 better than 71%
50% of 632 duels better than 36%
41% of 49 situations better than 58%
Nuke52
58% better than 54%
0.75 better than 43%
82.0 better than 49%
1.05 better than 41%
54% of 257 duels better than 55%
28% of 18 situations better than 23%
Inferno32
47% better than 11%
0.70 better than 15%
79.7 better than 24%
0.94 better than 5%
50% of 152 duels better than 20%
25% of 12 situations better than 15%
Anubis10
30% -
0.68 -
91.1 -
0.91-
53% of 55 duels -
50% of 2 situations -
Cache4
50% -
0.72 -
79.3 -
0.99-
27% of 11 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kosma444 plays

Across 499 matches kosma444 averages K/R 0.78 and ADR 85.3; the rating across the 497 rated matches is 1.08. Biggest strength: Headshot rate at 62%, better than 93% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 29%, better than only 17% of level 10 · 3,000-3,499 ELO players. Averages 17.0 kills per match with 62% headshots. The strongest map is Nuke with a 58% win rate in 52 matches. In 222 of 497 matches the rating was 1.10 or higher (45%), in 164 it was below 0.90. In 497 matches with detailed stats: 129 4Ks and 14 aces. Best month by rating: October 2026 at 1.13. kosma444 loses the most ELO on Dust 2 (−72 ELO, win rate 49%). Things go best from match 5 of the day (+235 ELO, win rate 56%). From match no. 5 of the day on, things go best: 56% win rate, +235 ELO. Improved over the last three months: K/R +0.08, Rating +0.11, ADR +9.5, Headshots +2 pp, ELO +64. Unchanged in recent months: Win rate at 51%. Last 30 days: 172 matches, win rate 52%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.