koncheniy22

KZ
107 matches tracked
Last updated:

How does koncheniy22 play?

Rating 0.94 K/R 0.68 ADR 79.2 from 107 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25% on level 7
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 107 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 11% normal 0.90 to 1.09 28% weak 0.75 to 0.89 19% very weak below 0.75 28%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average.
Entry
better than most on level 7 about average weaker than most

Compared with 1,203 players on level 7, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

koncheniy22 gets the first kill in 14 of 100 rounds. 4 percentage points above the level 7 average (10%).

Rounds with first kill 14%+4 pp better than 94%
Opening duels won 52%+2 pp better than 71%

Clutch

Average
Last one alive

koncheniy22 wins 10 of 100 1v2s. 11 percentage points below the level 7 average (21%).

Clutch 1v1 won 44%+5 pp better than 81%
Clutch 1v2 won 10%−11 pp better than 3%
Clutch kills per match 1.3−0.4 better than 21%

Weapons and aim

Average
Where do the kills come from?

42 of 100 kills by koncheniy22 are headshots. 4 percentage points below the level 7 average (46%).

Headshot rate 42%−4 pp better than 26%
AWP share of kills 17%+6 pp better than 80%
K/D 0.93−0.07 better than 27%
Pistol kills per match 2.7
Knife kills 4 in 107 matches

Impact

Average
Damage and big rounds

Averages 1.9 round MVPs per match. 0.4 below the level 7 average (2.3).

2K rounds 12.2%−1.0 pp better than 30%
3K rounds 3.4%−0.5 pp better than 30%
MVPs per match 1.9−0.4 better than 17%
4Ks and aces 13x 4K, 2 aces in 107 matches

Utility and deaths

Strength
Nades, flashes and deaths

41 of 100 nades by koncheniy22 deal damage or blind an enemy. 6 percentage points above the level 7 average (35%).

Utility hit rate 41%+6 pp better than 85%
Utility damage per round 5.2+1.0 better than 75%
Enemies flashed per round 0.37+0.10 better than 77%
Deaths per round 73%+1 pp better than 46%

Progress

One value per month, dashed line is the level 7 average
Whether koncheniy22 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 107 matches, all from the last 3 months.

Kills per round (K/R)

0.71
AugSepOct

Patterns

From the last 107 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Anubis
  2. Most kills in a match: 33 · Dust 2
  3. Longest win streak: 5 wins in a row · Nuke

Maps in detail

from the last 107 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 233
76% better than 99%
0.70 better than 42%
78.9 better than 50%
1.01 better than 57%
58% of 182 duels better than 91%
39% of 23 situations better than 57%
Mirage30
40% better than 15%
0.63 better than 12%
76.9 better than 40%
0.85 better than 9%
46% of 169 duels better than 27%
44% of 16 situations better than 68%
Ancient16
44% better than 26%
0.64 better than 12%
74.6 better than 23%
0.84 better than 5%
44% of 111 duels better than 17%
46% of 13 situations better than 74%
Anubis15
53% better than 63%
0.71 better than 46%
79.0 on par
1.00 better than 53%
59% of 70 duels better than 90%
50% of 8 situations better than 80%
Inferno7
71% -
0.74 -
91.7 -
0.97-
57% of 58 duels -
25% of 4 situations -
Nuke6
67% -
0.80 -
90.3 -
1.18-
59% of 32 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How koncheniy22 plays

Across 107 matches koncheniy22 averages K/R 0.68, ADR 79.2 and a rating of 0.94. Biggest strength: Rounds with first kill at 14%, better than 94% of level 7 players. Most room to improve: Rating at 0.94, better than only 25% of level 7 players. Averages 15.0 kills per match with 42% headshots. The strongest map is Dust 2 with a 76% win rate in 33 matches. In 27 of 107 matches the rating was 1.10 or higher (25%), in 50 it was below 0.90. In 107 matches with detailed stats: 13 4Ks and 2 aces. Things go best on Dust 2 (+96 ELO, win rate 76%). Match no. 1 of the day goes best: 64% win rate, +69 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.