komandoYNDA

Albania
On FACEIT since 2020 96 matches tracked 96 matches in 30 days
ELO ▼ 42
2,220
30-day peak: 2,284
Rank EU
#135,998
Albania #774 in Albania
Last updated:

How does komandoYNDA play?

Rating 1.02 K/R 0.74 ADR 76.4 from 96 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 47%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 96 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 25%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Multi-killsHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 7%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 37%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 67%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 79%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (49%).

Headshot rate 57%+8 pp · Ø 49% better than 90%
AWP share of kills 10%−2 pp · Ø 12% better than 52%
K/D 0.98−0.05 · Ø 1.03 better than 31%
Pistol kills per match 2.5
Knife kills 1 in 96 matches

Impact

Average
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 38%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 74%
MVPs per match 2.8+0.5 · Ø 2.3 better than 90%
4Ks and aces 22x 4K, 3 aces in 96 matches

Utility and deaths

Average
Nades, flashes and deaths

0.53 enemies flashed per round and so well above the average (0.29).

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 2.7−1.6 · Ø 4.3 better than 15%
Enemies flashed per round 0.53+0.24 · Ø 0.29 better than 94%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether komandoYNDA is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 96 matches, all from the last 3 months.

Kills per round (K/R)

0.75
OctNov

Patterns

From the last 96 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −18 ELO
31 matches · 61% win rate
From match 5 of the day ±0 ELO
33 matches · 33% win rate

komandoYNDA loses the most ELO on Mirage: −18 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Mirage
  2. Highest rating in a match: 2.33 · Dust 2
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 96 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 233
58% better than 75%
0.73 better than 45%
76.4 better than 26%
1.01 better than 41%
50% of 111 duels better than 44%
29% of 7 situations better than 25%
Mirage31
61% better than 83%
0.78 better than 69%
78.8 better than 41%
1.10 better than 73%
50% of 116 duels better than 44%
48% of 23 situations better than 77%
Inferno11
45% -
0.66 -
66.8 -
0.87-
40% of 35 duels -
0% of 4 situations -
Ancient8
63% -
0.75 -
80.2 -
1.05-
39% of 28 duels -
43% of 7 situations -
Anubis8
38% -
0.80 -
84.5 -
1.11-
54% of 24 duels -
0% of 2 situations -
Nuke3
33% -
0.50 -
61.2 -
0.66-
36% of 11 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How komandoYNDA plays

Across 96 matches komandoYNDA averages K/R 0.74, ADR 76.4 and a rating of 1.02. Biggest strength: Headshot rate at 57%, better than 90% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 57% headshots. The strongest map is Mirage with a 61% win rate in 31 matches. In 35 of 96 matches the rating was 1.10 or higher (36%), in 39 it was below 0.90. In 96 matches with detailed stats: 22 4Ks and 3 aces. komandoYNDA loses the most ELO on Mirage (−18 ELO, win rate 61%). Things go best on Dust 2 (+24 ELO, win rate 58%). Last 30 days: 96 matches, win rate 55%, net ELO +101.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.