koaS-
Name history of koaS-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).
Compared with 2,127 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (51%).
Clutch
Average16% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average1.02 K/D and so just below the average (1.03).
Impact
AverageExactly 2 kills in 14.5% of rounds and so clearly above the average (13.4%).
Utility and deaths
Average0.63 enemies flashed per round and so well above the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.82. Last 3 months: 0.77 (at the start 0.75). Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.15. Last 3 months: 1.05 (at the start 1.02). Just above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 86.3. Last 3 months: 83.6 (at the start 81.3). Slightly above the average (80.8).
Share of headshot kills
Best month: June 2026 with 55%. Last 3 months: 49% (at the start 50%). Right on the average (49%).
Matches won (win rate)
Best month: November 2026 with 68%. Last 3 months: 53% (at the start 49%). Clearly above the average (50%).
Best month: November 2026 with 2,243. Last 3 months: 2,178 (at the start 1,800).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 44%.
Patterns
From the last 189 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
koaS- loses the most ELO in match 1 of the day: −221 ELO, 38% win rate
Records and milestones
from recorded matches- Longest win streak: 10 wins in a row · Dust 2
- Highest rating in a match: 2.48 · Dust 2
- Reached level 10 · Mirage
- Recorded match no. 100 · Inferno
- Most kills in a match: 42 · Inferno
Maps in detail
from the last 189 matchesCompared with players on the same level who have at least 15 matches on the map.
How koaS- plays
Across 189 matches koaS- averages K/R 0.76, ADR 82.5 and a rating of 1.04. Most room to improve: Deaths per round at 74%, better than only 24% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 49% headshots. The strongest map is Cache with a 62% win rate in 13 matches. In 73 of 189 matches the rating was 1.10 or higher (39%), in 67 it was below 0.90. In 116 matches with detailed stats: 26 4Ks and 1 ace. Best month by rating: November 2026 at 1.15. koaS- loses the most ELO in match 1 of the day (−221 ELO, win rate 38%). Things go best in match 4 of the day (+90 ELO, win rate 62%). From match no. 5 of the day on, things go best: 72% win rate, +77 ELO. Improved over the last three months: Win rate +4 pp, ELO +378. Unchanged in recent months: K/R at 0.77, Rating at 1.05, ADR at 83.6, Headshots at 49%. Last 30 days: 61 matches, win rate 57%, net ELO −97.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.