klausneumann

Russia
On FACEIT since 2026 90 matches tracked 50 matches in 30 days
ELO ▲ 173
2,403
30-day peak: 2,403
Rank EU
#78,051
Russia #22,094 in Russia
Last updated:

How does klausneumann play?

Rating 1.05 K/R 0.74 ADR 80.7 from 90 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 90 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 20% normal 0.90 to 1.09 30% weak 0.75 to 0.89 17% very weak below 0.75 14%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,492 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Strength
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 78%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (50%).

Headshot rate 57%+7 pp · Ø 50% better than 88%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 1.07+0.04 · Ø 1.03 better than 59%
Pistol kills per match 2.5
Knife kills 2 in 90 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.1%).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 49%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 21%
MVPs per match 2.4+0.1 · Ø 2.3 better than 55%
4Ks and aces 15x 4K, 4 aces in 90 matches

Utility and deaths

Average
Nades, flashes and deaths

5.2 utility damage per round and so well above the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 78%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 72%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether klausneumann is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 81 matches from the last 3 months and 9 before.

Kills per round (K/R)

0.80
AugSepOctNov

Best month: November 2026 with 0.80.

Patterns

From the last 90 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −24 ELO
22 matches · 36% win rate

klausneumann loses the most ELO on Dust 2: −24 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Most kills in a match: 34 · Mirage
  3. Highest rating in a match: 2.01 · Mirage

Maps in detail

from the last 90 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
62% better than 85%
0.75 right on the average
82.7 better than 57%
1.07 better than 60%
50% of 156 duels better than 41%
45% of 22 situations better than 69%
Dust 222
36% better than 6%
0.70 better than 27%
77.8 better than 30%
0.99 better than 30%
54% of 78 duels better than 66%
33% of 18 situations better than 36%
Nuke11
73% -
0.77 -
83.0 -
1.10-
51% of 43 duels -
56% of 16 situations -
Inferno6
33% -
0.75 -
82.8 -
1.05-
57% of 35 duels -
50% of 4 situations -
Anubis5
60% -
0.78 -
80.8 -
1.11-
50% of 26 duels -
60% of 5 situations -
Cache5
40% -
0.75 -
81.9 -
1.09-
55% of 29 duels -
33% of 6 situations -
Ancient4
25% -
0.56 -
64.4 -
0.81-
36% of 22 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How klausneumann plays

Across 90 matches klausneumann averages K/R 0.74, ADR 80.7 and a rating of 1.05. Biggest strength: Headshot rate at 57%, better than 88% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 3.5%, better than only 21% of level 10 · 2,250-2,499 ELO players. Averages 16.6 kills per match with 57% headshots. The strongest map is Nuke with a 73% win rate in 11 matches. In 35 of 90 matches the rating was 1.10 or higher (39%), in 28 it was below 0.90. In 90 matches with detailed stats: 15 4Ks and 4 aces. Best month by rating: November 2026 at 1.21. klausneumann loses the most ELO on Dust 2 (−24 ELO, win rate 36%). Things go best on Mirage (+50 ELO, win rate 62%). Match no. 1 of the day goes best: 68% win rate. Last 30 days: 50 matches, win rate 58%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.