klaseNs2i

Portugal
On FACEIT since 2015 154 matches tracked 29 matches in 30 days
ELO ▲ 44
2,683
30-day peak: 2,743
Rank EU
#29,956
Portugal #421 in Portugal
Last updated:

How does klaseNs2i play?

Rating 1.04 (from 104 matches) K/R 0.75 ADR 79.5 from 154 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 104 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 31% weak 0.75 to 0.89 14% very weak below 0.75 17%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).

2,500-2,749 ELO

Compared with 2,679 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 43%
Opening duels won 55%+3 pp · Ø 52% better than 75%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 77%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 12%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.04).

Headshot rate 52%+1 pp · Ø 51% better than 58%
AWP share of kills 11%−1 pp · Ø 12% better than 57%
K/D 1.12+0.08 · Ø 1.04 better than 70%
Pistol kills per match 2.9
Knife kills 4 in 154 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.8% of rounds and so well above the average (13.5%).

2K rounds 15.8%+2.3 pp · Ø 13.5% better than 89%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 21%
MVPs per match 2.2−0.2 · Ø 2.4 better than 29%
4Ks and aces 15x 4K, 0 aces in 86 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 45%
Utility damage per round 3.4−0.7 · Ø 4.1 better than 29%
Enemies flashed per round 0.39+0.09 · Ø 0.30 better than 75%
Deaths per round 67%−4 pp · Ø 71% better than 90%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Rating +0.23, Headshots +2 pp, Win rate +5 pp, ELO +114
= Stayed the same
K/R at 0.75, ADR at 78.3
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOctNov

Best month: June 2026 with 0.88. Last 3 months unchanged at 0.75. Right on the average (0.75).

Patterns

From the last 154 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −83 ELO
31 matches · 48% win rate
On Mondays −79 ELO, win rate 26%

klaseNs2i loses the most ELO on Mirage: −83 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.04 · Ancient
  2. Recorded match no. 100 · Cache
  3. Longest win streak: 8 wins in a row · Cache
  4. Most kills in a match: 36 · Dust 2

Maps in detail

from the last 154 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 236
53% right on the average
0.79 better than 70%
83.1 better than 59%
1.12 better than 72%
62% of 103 duels better than 93%
50% of 20 situations better than 80%
Mirage31
48% better than 32%
0.65 better than 10%
68.8 better than 4%
0.99 better than 31%
49% of 70 duels better than 33%
35% of 17 situations better than 40%
Ancient27
56% better than 61%
0.81 better than 74%
85.7 better than 66%
1.10 better than 66%
53% of 77 duels better than 56%
77% of 13 situations better than 99%
Anubis25
60% better than 73%
0.73 better than 41%
78.8 better than 33%
0.99 better than 29%
64% of 91 duels better than 96%
38% of 8 situations right on the average
Cache14
43% -
0.72 -
78.8 -
0.97-
42% of 65 duels -
0% of 7 situations -
Inferno13
54% -
0.77 -
77.3 -
0.97-
33% of 12 duels -
17% of 6 situations -
Nuke5
60% -
1.00 -
97.8 -
1.36-
-
0% of 2 situations -
Overpass3
67% -
0.84 -
83.6 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How klaseNs2i plays

Across 154 matches klaseNs2i averages K/R 0.75 and ADR 79.5; the rating across the 104 rated matches is 1.04. Biggest strength: Deaths per round at just 67% (lower is better), better than 90% of level 10 · 2,500-2,749 ELO players. Most room to improve: 3K rounds at 3.5%, better than only 21% of level 10 · 2,500-2,749 ELO players. Averages 16.6 kills per match with 52% headshots. The strongest map is Anubis with a 60% win rate in 25 matches. In 39 of 104 matches the rating was 1.10 or higher (38%), in 33 it was below 0.90. In 86 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: August 2026 at 1.14. klaseNs2i loses the most ELO on Mirage (−83 ELO, win rate 48%). Things go best on Anubis (+73 ELO, win rate 60%). Improved over the last three months: Rating +0.23, Headshots +2 pp, Win rate +5 pp, ELO +114. Unchanged in recent months: K/R at 0.75, ADR at 78.3. Last 30 days: 29 matches, win rate 52%, net ELO +62.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.