kl0szard

Poland
On FACEIT since 2017 93 matches tracked 32 matches in 30 days
Last updated:

How does kl0szard play?

Rating 1.31 K/R 0.95 ADR 98.8 from 93 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.31
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 85%
Rating distribution from 93 matches
outstanding 1.80 and up 12% strong 1.30 to 1.79 38% good 1.10 to 1.29 19% normal 0.90 to 1.09 16% weak 0.75 to 0.89 6% very weak below 0.75 9%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
EntryMulti-killsDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (59 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 59%+8 pp · Ø 51% better than 95%

Clutch

Weakness
Last one alive

11% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 61%
Clutch 1v2 won 11%−11 pp · Ø 22% better than 4%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Strength
Where do the kills come from?

1.31 K/D and so well above the average (1.03).

Headshot rate 58%+9 pp · Ø 49% better than 93%
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 1.31+0.28 · Ø 1.03 better than 97%
Pistol kills per match 4.5
Knife kills 1 in 93 matches

Impact

Strength
Damage and big rounds

3.4 MVPs per match and so well above the average (2.3).

2K rounds 17.6%+4.2 pp · Ø 13.4% better than 99%
3K rounds 7.0%+2.9 pp · Ø 4.1% better than 99%
MVPs per match 3.4+1.1 · Ø 2.3 better than 99%
4Ks and aces 12x 4K, 2 aces in 59 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.29).

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 3.5−0.8 · Ø 4.3 better than 35%
Enemies flashed per round 0.49+0.20 · Ø 0.29 better than 91%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp, ELO +67
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.12, Rating −0.20, ADR −9.8, Win rate −9 pp

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.89
JunJulAugSepOctNov

Best month: August 2026 with 1.00. Last 3 months: 0.89 (at the start 1.01). Well above the average (0.74).

Patterns

From the last 93 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −30 ELO
22 matches · 50% win rate

kl0szard loses the most ELO on Anubis: −30 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Ancient
  2. Highest rating in a match: 2.55 · Mirage
  3. Most kills in a match: 42 · Anubis

Maps in detail

from the last 93 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
62% better than 86%
0.92 better than 97%
98.4 better than 97%
1.29 better than 97%
61% of 165 duels better than 94%
41% of 22 situations better than 59%
Anubis22
50% right on the average
0.96 better than 99%
99.8 better than 98%
1.32 better than 98%
58% of 135 duels better than 85%
31% of 13 situations better than 33%
Ancient20
65% better than 87%
1.02 better than 99%
99.8 better than 98%
1.43 better than 99%
71% of 76 duels better than 99%
39% of 18 situations better than 52%
Nuke9
33% -
0.92 -
98.4 -
1.27-
65% of 60 duels -
0% of 2 situations -
Cache6
17% -
0.97 -
98.8 -
1.32-
59% of 41 duels -
33% of 3 situations -
Dust 25
40% -
0.88 -
94.5 -
1.10-
54% of 26 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kl0szard plays

Across 93 matches kl0szard averages K/R 0.95, ADR 98.8 and a rating of 1.31. Biggest strength: 3K rounds at 7.0%, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 20.5 kills per match with 58% headshots. The strongest map is Ancient with a 65% win rate in 20 matches. In 64 of 93 matches the rating was 1.10 or higher (69%), in 14 it was below 0.90. In 59 matches with detailed stats: 12 4Ks and 2 aces. Best month by rating: August 2026 at 1.41. kl0szard loses the most ELO on Anubis (−30 ELO, win rate 50%). Things go best on Mirage (+16 ELO, win rate 62%). Improved over the last three months: Headshots +2 pp, ELO +67. Got weaker: K/R −0.12, Rating −0.20, ADR −9.8, Win rate −9 pp. Last 30 days: 32 matches, win rate 50%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.