kkolbinii

Poland
On FACEIT since 2023 216 matches tracked 102 matches in 30 days
ELO ▲ 129
2,266
30-day peak: 2,266
Rank EU
#117,933
Poland #6,357 in Poland
Last updated:

How does kkolbinii play?

Rating 1.24 K/R 0.90 ADR 97.4 from 216 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 216 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 30% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 7% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,480 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 91%
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 27%+6 pp · Ø 21% better than 83%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Strength
Where do the kills come from?

1.22 K/D and so clearly above the average (1.03).

Headshot rate 56%+6 pp · Ø 50% better than 82%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.22+0.19 · Ø 1.03 better than 91%
Pistol kills per match 2.9
Knife kills 5 in 216 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.2% of rounds and so well above the average (4.1%).

2K rounds 16.0%+2.6 pp · Ø 13.4% better than 93%
3K rounds 6.2%+2.1 pp · Ø 4.1% better than 96%
MVPs per match 3.0+0.7 · Ø 2.3 better than 94%
4Ks and aces 76x 4K, 12 aces in 216 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.30).

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 14%
Enemies flashed per round 0.15−0.15 · Ø 0.30 better than 14%
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.04, ADR +4.3, ELO +386, First kills +2 pp
= Stayed the same
Rating at 1.24, Win rate at 55%, Clutch 1v1 at 40%
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: September 2026 with 0.92. Last 3 months: 0.91 (at the start 0.87). Well above the average (0.74).

Patterns

From the last 216 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −25 ELO
57 matches · 44% win rate
On Dust 2 −3 ELO
24 matches · 67% win rate
On Wednesdays −54 ELO, win rate 38%

kkolbinii loses the most ELO in match 1 of the day: −25 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Nuke
  2. Recorded match no. 100 · Mirage
  3. Highest rating in a match: 3.11 · Mirage
  4. Reached level 10 · Mirage
  5. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 216 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
49% better than 37%
0.90 better than 95%
98.9 better than 98%
1.25 better than 94%
54% of 366 duels better than 66%
45% of 33 situations better than 70%
Ancient46
67% better than 91%
0.95 better than 99%
101.5 better than 99%
1.32 better than 98%
57% of 230 duels better than 78%
50% of 28 situations better than 80%
Anubis38
53% right on the average
0.89 better than 95%
98.8 better than 98%
1.22 better than 91%
57% of 195 duels better than 78%
36% of 25 situations better than 45%
Dust 224
67% better than 93%
0.92 better than 97%
95.6 better than 95%
1.29 better than 96%
50% of 125 duels better than 42%
20% of 10 situations better than 9%
Nuke17
47% better than 29%
0.98 better than 98%
102.3 better than 99%
1.36 better than 96%
56% of 109 duels better than 68%
31% of 16 situations better than 35%
Cache15
53% better than 45%
0.84 better than 90%
89.4 better than 86%
1.11 better than 73%
52% of 94 duels better than 55%
40% of 5 situations better than 54%
Inferno13
31% -
0.69 -
77.8 -
0.87-
47% of 75 duels -
25% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kkolbinii plays

Across 216 matches kkolbinii averages K/R 0.90, ADR 97.4 and a rating of 1.24. Biggest strength: Damage per round (ADR) at 97.4, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.7, better than only 14% of level 10 · 2,250-2,499 ELO players. Averages 19.6 kills per match with 56% headshots. The strongest map is Ancient with a 67% win rate in 46 matches. In 126 of 216 matches the rating was 1.10 or higher (58%), in 42 it was below 0.90. In 216 matches with detailed stats: 76 4Ks and 12 aces. Best month by rating: September 2026 at 1.28. kkolbinii loses the most ELO in match 1 of the day (−25 ELO, win rate 44%). Things go best in match 4 of the day (+50 ELO, win rate 61%). From match no. 5 of the day on, things go best: 67% win rate, −11 ELO. Improved over the last three months: K/R +0.04, ADR +4.3, ELO +386, First kills +2 pp. Got weaker: Headshots −2 pp. Unchanged in recent months: Rating at 1.24, Win rate at 55%, Clutch 1v1 at 40%. Last 30 days: 102 matches, win rate 56%, net ELO +42.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.