kiyoshi717
Name history of kiyoshi717
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does kiyoshi717 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (272 matches).
Compared with 2,234 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average24% of 1v2s won and so just above the average (22%).
Weapons and aim
Average56% headshots and so well above the average (49%).
Impact
AverageExactly 2 kills in 12.7% of rounds and so slightly below the average (13.4%).
Utility and deaths
Average3.3 utility damage per round and so well below the average (4.3).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.74. Last 3 months: 0.73 (at the start 0.69). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.05.
Damage per round (ADR)
Best month: October 2026 with 79.5. Last 3 months: 78.7 (at the start 74.1). Just below the average (80.8).
Share of headshot kills
Best month: June 2026 with 65%. Last 3 months: 55% (at the start 57%). Well above the average (49%).
Matches won (win rate)
Best month: August 2026 with 54%. Last 3 months: 49% (at the start 48%). Just below the average (50%).
Best month: November 2026 with 2,294. Last 3 months: 2,168 (at the start 1,897).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 49%.
Patterns
From the last 350 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
kiyoshi717 loses the most ELO on Mirage: −120 ELO, 46% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.30 · Dust 2
- Recorded match no. 250 · Dust 2
- Longest win streak: 7 wins in a row · Anubis
- Most kills in a match: 43 · Ancient
Maps in detail
from the last 350 matchesCompared with players on the same level who have at least 15 matches on the map.
How kiyoshi717 plays
Across 350 matches kiyoshi717 averages K/R 0.71 and ADR 77.0; the rating across the 201 rated matches is 1.03. Biggest strength: Headshot rate at 56%, better than 87% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 16% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 56% headshots. The strongest map is Anubis with a 59% win rate in 44 matches. In 129 of 331 matches the rating was 1.10 or higher (39%), in 132 it was below 0.90. In 272 matches with detailed stats: 51 4Ks and 6 aces. Best month by rating: October 2026 at 1.05. kiyoshi717 loses the most ELO on Mirage (−120 ELO, win rate 46%). Things go best on Anubis (+140 ELO, win rate 59%). From match no. 5 of the day on, things go best: 59% win rate, +126 ELO. Improved over the last three months: K/R +0.04, ADR +4.6, ELO +271. Got weaker: Headshots −2 pp. Unchanged in recent months: Win rate at 49%. Last 30 days: 100 matches, win rate 46%, net ELO −170.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.