kirajezz

Russia
On FACEIT since 2021 204 matches tracked 65 matches in 30 days
ELO ▼ 84
2,609
30-day peak: 2,693
Rank EU
#37,930
Russia #10,855 in Russia
Last updated:

How does kirajezz play?

Rating 1.00 K/R 0.71 ADR 76.0 from 204 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 204 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 13% normal 0.90 to 1.09 25% weak 0.75 to 0.89 14% very weak below 0.75 26%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,617 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 47%−5 pp · Ø 52% better than 13%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 24%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (51%).

Headshot rate 47%−4 pp · Ø 51% better than 28%
AWP share of kills 14%+2 pp · Ø 12% better than 69%
K/D 1.01−0.04 · Ø 1.05 better than 33%
Pistol kills per match 2.4
Zeus kills4 in 204 matches
Knife kills 4 in 204 matches

Impact

Weakness
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 13.2%−0.4 pp · Ø 13.6% better than 36%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 20%
MVPs per match 2.1−0.3 · Ø 2.4 better than 18%
4Ks and aces 35x 4K, 1 ace in 204 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 30%−4 pp · Ø 34% better than 19%
Utility damage per round 3.5−0.6 · Ø 4.1 better than 35%
Enemies flashed per round 0.21−0.09 · Ø 0.30 better than 25%
Deaths per round 70%−1 pp · Ø 71% better than 62%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
First kills +1 pp, Clutch 1v1 +8 pp
= Stayed the same
K/R at 0.71, Rating at 1.00, ADR at 75.6, Win rate at 49%, ELO at 2,609
▼ Got worse
Headshots −6 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Best month: November 2026 with 0.81. Last 3 months: 0.71 (at the start 0.72). Slightly below the average (0.75).

Patterns

From the last 204 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −324 ELO
55 matches · 42% win rate
On Mirage −196 ELO
79 matches · 48% win rate
Between 6:00 and 12:00 −79 ELO, win rate 43%
On Tuesdays −30 ELO, win rate 38%

kirajezz loses the most ELO from match 5 of the day: −324 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.03 · Mirage
  2. Most kills in a match: 36 · Dust 2
  3. Recorded match no. 100 · Mirage
  4. Longest win streak: 10 wins in a row · Dust 2

Maps in detail

from the last 204 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage79
48% better than 32%
0.71 better than 31%
76.4 better than 25%
0.99 better than 32%
48% of 373 duels better than 30%
39% of 57 situations better than 53%
Dust 255
51% better than 45%
0.74 better than 45%
77.9 better than 32%
1.04 better than 45%
46% of 260 duels better than 21%
24% of 37 situations better than 14%
Anubis33
61% better than 78%
0.73 better than 40%
78.9 better than 34%
1.08 better than 59%
52% of 111 duels right on the average
37% of 27 situations better than 46%
Ancient25
32% better than 3%
0.61 better than 2%
66.7 better than 1%
0.87 better than 4%
42% of 86 duels better than 7%
23% of 13 situations better than 15%
Inferno6
67% -
0.74 -
78.1 -
1.05-
50% of 32 duels -
100% of 2 situations -
Nuke4
50% -
0.62 -
71.4 -
0.84-
44% of 36 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kirajezz plays

Across 204 matches kirajezz averages K/R 0.71, ADR 76.0 and a rating of 1.00. Most room to improve: Opening duels won at 47%, better than only 13% of level 10 · 2,500-2,749 ELO players. Averages 15.8 kills per match with 47% headshots. The strongest map is Anubis with a 61% win rate in 33 matches. In 70 of 204 matches the rating was 1.10 or higher (34%), in 82 it was below 0.90. In 204 matches with detailed stats: 35 4Ks and 1 ace. Best month by rating: November 2026 at 1.11. kirajezz loses the most ELO from match 5 of the day (−324 ELO, win rate 42%). Things go best in match 4 of the day (+68 ELO, win rate 65%). Match no. 4 of the day goes best: 65% win rate, +68 ELO. Improved over the last three months: First kills +1 pp, Clutch 1v1 +8 pp. Got weaker: Headshots −6 pp. Unchanged in recent months: K/R at 0.71, Rating at 1.00, ADR at 75.6, Win rate at 49%, ELO at 2,609. Last 30 days: 65 matches, win rate 42%, net ELO −222.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.