kingyou

Germany
227 matches tracked 25 matches in 30 days
ELO ▼ 185
2,886
30-day peak: 3,071
Rank EU ▼ 2,093 places
#11,194
DE #278 in DE
30 days · prev. #9,101 · best #9,101
Last updated:

How does kingyou play?

Rating 1.05 K/R 0.74 ADR 84.4 from 227 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 227 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 17% good 1.10 to 1.29 21% normal 0.90 to 1.09 27% weak 0.75 to 0.89 15% very weak below 0.75 16%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (162 matches).

2,750-2,999 ELO

Compared with 10,561 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 51%−1 pp · Ø 52% better than 39%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 57%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 77%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 68%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so slightly below the average (52%).

Headshot rate 50%−2 pp · Ø 52% better than 39%
AWP share of kills 0%−11 pp · Ø 11% better than 1%
K/D 1.08+0.03 · Ø 1.05 better than 55%
Pistol kills per match 3.1
Knife kills 1 in 227 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so clearly above the average (2.4).

2K rounds 13.7%+0.2 pp · Ø 13.5% better than 48%
3K rounds 3.9%−0.4 pp · Ø 4.3% better than 34%
MVPs per match 2.6+0.2 · Ø 2.4 better than 71%
4Ks and aces 38x 4K, 0 aces in 162 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.0 utility damage per round and so well above the average (4.0).

Utility hit rate 40%+6 pp · Ø 34% better than 87%
Utility damage per round 6.0+2.0 · Ø 4.0 better than 91%
Enemies flashed per round 0.48+0.16 · Ø 0.32 better than 89%
Deaths per round 69%−2 pp · Ø 71% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Rating +0.05
= Stayed the same
K/R at 0.75, ADR at 84.3, Headshots at 50%, Win rate at 54%
▼ Got worse
ELO −153

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: October 2026 with 0.77. Last 3 months: 0.75 (at the start 0.72). Right on the average (0.75).

Patterns

From the last 227 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −179 ELO
45 matches · 47% win rate
In match 2 of the day −118 ELO
52 matches · 46% win rate
On Wednesdays −60 ELO, win rate 47%

kingyou loses the most ELO on Cache: −179 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.15 · Nuke
  2. Longest win streak: 7 wins in a row · Nuke
  3. Most kills in a match: 40 · Cache

Maps in detail

from the last 227 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 288
58% better than 68%
0.76 better than 53%
83.6 better than 60%
1.10 better than 63%
52% of 256 duels right on the average
44% of 62 situations better than 66%
Nuke52
54% better than 46%
0.74 better than 37%
83.4 better than 53%
1.03 better than 35%
49% of 218 duels better than 30%
39% of 38 situations better than 46%
Cache45
47% better than 21%
0.74 better than 32%
87.4 better than 61%
1.03 better than 29%
55% of 211 duels better than 53%
42% of 26 situations better than 58%
Anubis31
55% better than 53%
0.75 right on the average
86.7 better than 75%
1.04 better than 45%
55% of 105 duels better than 66%
42% of 19 situations better than 59%
Inferno6
67% -
0.72 -
86.4 -
1.05-
63% of 27 duels -
50% of 2 situations -
Mirage3
33% -
0.59 -
69.7 -
0.87-
33% of 9 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kingyou plays

Across 227 matches kingyou averages K/R 0.74, ADR 84.4 and a rating of 1.05. Biggest strength: Utility damage per round at 6.0, better than 91% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,750-2,999 ELO players. Averages 16.7 kills per match with 50% headshots. The strongest map is Dust 2 with a 58% win rate in 88 matches. In 95 of 227 matches the rating was 1.10 or higher (42%), in 70 it was below 0.90. In 162 matches with detailed stats: 38 4Ks and 0 aces. Best month by rating: October 2026 at 1.13. kingyou loses the most ELO on Cache (−179 ELO, win rate 47%). Things go best on Dust 2 (+197 ELO, win rate 58%). Match no. 4 of the day goes best: 61% win rate, +24 ELO. Improved over the last three months: Rating +0.05. Got weaker: ELO −153. Unchanged in recent months: K/R at 0.75, ADR at 84.3, Headshots at 50%, Win rate at 54%. Last 30 days: 25 matches, win rate 36%, net ELO −190.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.