killaendrit

Argentina
304 matches tracked 64 matches in 30 days
Last updated:

How does killaendrit play?

Rating 0.97 K/R 0.70 ADR 77.9 from 304 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 304 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 25%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (265 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%+1 pp · Ø 50% better than 56%

Clutch

Weakness
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 39%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 16%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so just below the average (1.00).

Headshot rate 51%+2 pp · Ø 49% better than 66%
AWP share of kills 12%+2 pp · Ø 10% better than 65%
K/D 0.96−0.04 · Ø 1.00 better than 33%
Pistol kills per match 2.9
Knife kills 3 in 304 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so slightly below the average (3.9%).

2K rounds 12.5%−0.7 pp · Ø 13.2% better than 34%
3K rounds 3.5%−0.4 pp · Ø 3.9% better than 32%
MVPs per match 2.1−0.1 · Ø 2.2 better than 34%
4Ks and aces 48x 4K, 2 aces in 265 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.28).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 4.6+0.3 · Ø 4.3 better than 62%
Enemies flashed per round 0.16−0.12 · Ø 0.28 better than 18%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ELO +144
= Stayed the same
K/R at 0.70, Rating at 0.98, ADR at 78.3, Win rate at 50%
▼ Got worse
Headshots −9 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: October 2026 with 0.75. Last 3 months: 0.70 (at the start 0.68). Slightly below the average (0.73).

Patterns

From the last 304 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −120 ELO
91 matches · 57% win rate
In match 3 of the day +3 ELO
46 matches · 41% win rate
On Wednesdays +57 ELO, win rate 43%

killaendrit loses the most ELO on Dust 2: −120 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Nuke
  2. Highest rating in a match: 2.12 · Ancient
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 304 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 291
57% better than 73%
0.72 right on the average
80.4 better than 54%
1.02 better than 56%
50% of 422 duels right on the average
44% of 64 situations better than 70%
Ancient77
49% better than 39%
0.72 better than 43%
82.2 better than 59%
0.98 better than 36%
52% of 367 duels better than 55%
29% of 51 situations better than 26%
Mirage74
46% better than 33%
0.67 better than 24%
74.4 better than 24%
0.92 better than 21%
47% of 294 duels better than 31%
35% of 37 situations better than 42%
Inferno32
41% better than 14%
0.66 better than 17%
70.1 better than 6%
0.93 better than 18%
52% of 107 duels right on the average
33% of 12 situations better than 39%
Anubis17
53% right on the average
0.67 better than 21%
77.1 better than 32%
0.95 better than 26%
51% of 76 duels right on the average
40% of 5 situations better than 57%
Nuke13
38% -
0.68 -
74.5 -
0.92-
53% of 57 duels -
42% of 12 situations -

Compared with players on the same level who have at least 15 matches on the map.

How killaendrit plays

Across 304 matches killaendrit averages K/R 0.70, ADR 77.9 and a rating of 0.97. Most room to improve: Utility hit rate at 30%, better than only 19% of level 9 players. Averages 15.4 kills per match with 51% headshots. The strongest map is Dust 2 with a 57% win rate in 91 matches. In 104 of 304 matches the rating was 1.10 or higher (34%), in 130 it was below 0.90. In 265 matches with detailed stats: 48 4Ks and 2 aces. Best month by rating: October 2026 at 1.03. killaendrit loses the most ELO on Dust 2 (−120 ELO, win rate 57%). Things go best on Ancient (+118 ELO, win rate 49%). Match no. 2 of the day goes best: 58% win rate, +75 ELO. Improved over the last three months: ELO +144. Got weaker: Headshots −9 pp. Unchanged in recent months: K/R at 0.70, Rating at 0.98, ADR at 78.3, Win rate at 50%. Last 30 days: 64 matches, win rate 52%, net ELO −17.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.