khuan444

Kazakhstan
On FACEIT since 2026 102 matches tracked 20 matches in 30 days
Last updated:

How does khuan444 play?

Rating 0.93 (from 61 matches) K/R 0.65 ADR 69.4 from 102 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 61 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 15% good 1.10 to 1.29 10% normal 0.90 to 1.09 26% weak 0.75 to 0.89 18% very weak below 0.75 31%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 5 average. More 1v1 and 1v2 wins than the level 5 average.
AWPerClutcher
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (61 matches).

Level 5

Compared with 966 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%+1 pp · Ø 49% better than 60%

Clutch

Strength
Last one alive

48% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 48%+10 pp · Ø 38% better than 92%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 91%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so clearly below the average (44%).

Headshot rate 40%−4 pp · Ø 44% better than 32%
AWP share of kills 29%+18 pp · Ø 11% better than 95%
K/D 0.92−0.04 · Ø 0.96 better than 36%
Pistol kills per match 1.8
Knife kills 1 in 102 matches

Impact

Average
Damage and big rounds

1.8 MVPs per match and so well below the average (2.1).

2K rounds 11.9%−0.8 pp · Ø 12.7% better than 31%
3K rounds 3.2%−0.5 pp · Ø 3.7% better than 32%
MVPs per match 1.8−0.3 · Ø 2.1 better than 19%
4Ks and aces 5x 4K, 1 ace in 61 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 39%+4 pp · Ø 35% better than 81%
Utility damage per round 3.2−0.6 · Ø 3.8 better than 36%
Enemies flashed per round 0.20−0.04 · Ø 0.24 better than 37%
Deaths per round 71%−2 pp · Ø 73% better than 77%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Rating +0.12, Win rate +7 pp, ELO +367
= Stayed the same
K/R at 0.66, ADR at 69.5
▼ Got worse
Headshots −7 pp

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.57
JunJulAugSepOctNov

Best month: September 2026 with 0.76. Last 3 months: 0.66 (at the start 0.65). Slightly below the average (0.70).

Patterns

From the last 102 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −34 ELO
20 matches · 45% win rate
From match 5 of the day −21 ELO
29 matches · 41% win rate
On Thursdays +10 ELO, win rate 46%

khuan444 loses the most ELO in match 1 of the day: −34 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.75 · Mirage
  2. Longest win streak: 6 wins in a row · Mirage
  3. Most kills in a match: 28 · Ancient

Maps in detail

from the last 102 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage33
58% better than 81%
0.64 better than 20%
71.0 better than 18%
0.90 better than 25%
50% of 109 duels better than 56%
58% of 12 situations better than 93%
Dust 229
45% better than 35%
0.69 better than 43%
70.4 better than 14%
0.96 better than 43%
44% of 63 duels better than 21%
47% of 15 situations better than 76%
Anubis15
60% better than 84%
0.61 better than 8%
67.1 better than 3%
0.89-
53% of 49 duels better than 72%
67% of 6 situations better than 94%
Ancient14
43% -
0.72 -
72.2 -
1.03-
64% of 33 duels -
33% of 9 situations -
Nuke6
67% -
0.58 -
61.7 -
0.86-
38% of 8 duels -
0% of 1 situations -
Cache3
33% -
0.63 -
65.7 -
0.68-
17% of 6 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How khuan444 plays

Across 102 matches khuan444 averages K/R 0.65 and ADR 69.4; the rating across the 61 rated matches is 0.93. Biggest strength: Clutch 1v1 won at 48%, better than 92% of level 5 players. Most room to improve: Damage per round (ADR) at 69.4, better than only 10% of level 5 players. Averages 13.9 kills per match with 40% headshots. The strongest map is Anubis with a 60% win rate in 15 matches. In 15 of 61 matches the rating was 1.10 or higher (25%), in 30 it was below 0.90. In 61 matches with detailed stats: 5 4Ks and 1 ace. Best month by rating: September 2026 at 1.07. khuan444 loses the most ELO in match 1 of the day (−34 ELO, win rate 45%). Improved over the last three months: Rating +0.12, Win rate +7 pp, ELO +367. Got weaker: Headshots −7 pp. Unchanged in recent months: K/R at 0.66, ADR at 69.5. Last 30 days: 20 matches, win rate 55%, net ELO −21.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.